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Alternatives to mcp-after-effects

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    • A
      license
      Not graded
      quality
      B
      maintenance
      Lets Claude drive Adobe After Effects on Windows — creating comps, layers, effects and expressions, rendering frames or full renders, and listing or tweaking parameters of any installed native or third-party plugin. It also runs arbitrary ExtendScript and menu commands, so plugin-only workflows can be orchestrated from natural language.
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    • A
      license
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      A
      maintenance
      Enables Claude or any MCP client to build, animate, preview, and render motion graphics in a live Adobe After Effects project, including comps, layers, keyframes, effects, cameras, masks, and renders.
      46
      5
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    • A
      license
      Not graded
      quality
      B
      maintenance
      Enables MCP clients like Claude Code, Claude Desktop, and VS Code to build and edit inside a running Adobe After Effects, covering comps, layers, keyframes, effects, text animators, markers, and renders. It supports batched tool calls with single-step undo, frame previews for self-verification, reusable style tokens, and four one-call studio rigs.
      MIT
    • A
      license
      A
      quality
      A
      maintenance
      Lets Claude drive Adobe After Effects to build comps, animate layers, apply effects, write expressions, and render frames back so the model can see its own work.
      8
      31
      73 npm
      1
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    • A
      license
      A
      quality
      B
      maintenance
      Enables AI assistants to operate Adobe After Effects with the dexterity of an editor: reading projects, creating and rigging layers, setting real velocity curves, animating text, building native SVG-based shapes, applying effects, expressions, masks, and viewing render snapshots to verify results.
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    TDQS

    A3.9/5.0

    Scored across 12 tools

    Disambiguation4/5

    Most tools have clearly distinct purposes: info readers target specific AE objects, render/save/export/import are unambiguous, and ae_catalog/ae_do form an obvious discovery/execution pair. The only real overlap is the trio ae_project_info, ae_version_info, and ae_context, all of which claim to be 'call at session start' and return partially overlapping project state, which could cause a redundant call.

    Naming Consistency3/5

    The ae_ prefix is applied uniformly and names are readable, but conventions are mixed within that prefix: some are noun_style (ae_project_info, ae_comp_info, ae_layer_info), some are verb_noun (ae_render_frame, ae_save_project), and some are bare verbs or nouns (ae_do, ae_catalog, ae_guide). Predictable enough to navigate, but not a single consistent pattern.

    Tool Count5/5

    Twelve tools is well-scoped for a Creative-After-Effects bridge: a small set of read/render/persist tools plus ae_catalog+ae_do as a deliberate escape hatch for the long tail of operations. Nothing feels padded, and the generic dispatch tool avoids an explosion of per-operation endpoints.

    Completeness4/5

    The surface covers the full lifecycle — inspect (project/version/comp/layer), mutate (ae_do), verify visually (ae_render_frame with contact sheets and analysis), persist (save, export/import JSON), and learn (ae_guide, ae_context). Minor gaps exist around explicit undo/redo and error recovery entry points, but ae_do's project.undo/command.execute coverage means agents are unlikely to hit a dead end.

    Maintenance

    ActivityMaintained
    ResponsivenessNo issues