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Beat Twin

Beat Twin is an experimental, local-first orchestration layer between musical agents and DAWs.

Its current repo contains three working musical surfaces:

  • a Bitwig Studio MCP bridge with explicit write-policy gates;

  • a standalone browser NanoDAW built on the canonical Beat Twin song and command models;

  • a NanoDAW MCP planning surface that prepares instrument-track and MIDI-clip plans for explicit review and confirmation in the browser, without Bitwig.

The DAW/agent contracts, transactional NanoDAW memory adapter, LiteRT-LM provider, Gateway security core, and loopback HTTP API are implemented. The authenticated browser WebSocket proxy and Bitwig adapter remain gated follow-up work.

What Works

  • Read-only session inspection for transport, tracks, scenes, selected device, and remote controls.

  • Plan-only arrangement suggestions based on the current read-only Bitwig snapshot.

  • A short read-only live smoke that separates TCP/controller setup failures from session-inspection failures.

  • Transport, mixer, clip, scene, device, and application write tools, hidden and blocked by default.

  • A Bitwig controller script that speaks JSON-RPC over a local TCP connection.

  • Offline protocol and policy tests that run without launching Bitwig.

  • A browser NanoDAW for command-first song sketches, Tone.js audition, note editing, pattern tools, keyboard shortcuts, local undo/redo, JSON save/load, visible timeline feedback, a local command palette, and deterministic command drafts.

  • Atomic ExecutableBeatTwinCommand[] batches with monotonic revisions, stable errors, and idempotent request IDs.

  • A versioned DawAdapter contract with fake-adapter conformance tests.

  • Strict SongPatchV1 validation, deterministic compilation, and mutation-free preview.

  • A NanoDawAdapter memory port plus an abstract browser-owned proxy boundary.

  • A real S25 LiteRT-LM capture of the exact three-tool runtime request, plus a strict provider loop bounded to four steps; G1 passed with gemma4-e2b on 2026-07-14.

  • A fail-closed Gateway core for hashed pairing tokens, quotas, immutable plans, short-lived single-use confirmations, and redacted audit events.

  • A loopback-only Gateway HTTP API with strict pairing, target-fixed preview/confirmation/execution, and durable uncertain-outcome readback.

Related MCP server: ableton-mcp-server

Architecture

The current Bitwig MCP path is:

MCP client
  -> Node.js MCP server (index.js)
  -> local TCP JSON-RPC bridge on 127.0.0.1:8888
  -> Bitwig controller script
  -> Bitwig Studio

The Node process is the MCP server. It connects to the Bitwig controller on demand through BITWIG_HOST and BITWIG_PORT.

The browser NanoDAW foundation now lives alongside the MCP bridge:

apps/playground
  -> @beat-twin/commands
  -> @beat-twin/core
  -> @beat-twin/audio-tone browser audition
  -> localStorage JSON save/load

The current Bitwig bridge still lives in index.js; adapter extraction is intentionally left for a later compatibility-focused slice. Browser audition is local Web Audio preview, not a Bitwig mutation or MCP write. Browser save/load is also local NanoDAW state, not a Bitwig mutation. Browser pattern tools are local document edits for duplicate, quantize, and transpose. Browser undo/redo restores local NanoDAW command snapshots only. Browser keyboard shortcuts invoke existing local NanoDAW actions only. Browser timeline feedback is derived from local song state and does not call Bitwig. Browser command palette actions reuse the same local NanoDAW action boundary. Browser command drafts parse known local phrases only; they are not an AI chat path.

The standalone NanoDAW MCP path is separate from the historical Bitwig MCP:

MCP client -> NanoDAW MCP -> immutable plan -> browser review -> human confirm

It exposes catalog, inspection, and plan-preparation tools only. It never owns song state and has no confirmation or execution tool. See docs/NANODAW_MCP.md.

The Agent architecture keeps the browser as the only owner of NanoDAW song state and puts Beat Twin on the laptop between the UI, the phone-hosted model, and the selected DAW adapter:

NanoDAW Agent mode
  -> Beat Twin Gateway on the laptop
  -> LiteRT-LM OpenAI-compatible API on the S25
  -> validated SongPatch
  -> ExecutableBeatTwinCommand[]
  -> side-effect-free preview
  -> explicit human confirmation
  -> NanoDawAdapter | BitwigAdapter
  -> verifiable execution report

Gemma may only list targets, inspect the selected session, and propose a bounded SongPatchV1. Confirmation and execution are gateway/UI operations; they are never model tools. The existing TOOL_SPECS registry remains the historical 57-tool Bitwig MCP surface, not the portable agent language. See docs/LOCAL-LLM-TOOL-ORCHESTRATION.md.

The provider, security core, and loopback HTTP API are implemented; the authenticated WebSocket session proxy and browser connected-mode wiring remain follow-up work.

Requirements

  • Node.js 24 for local development; Node.js 22 and 24 are covered by CI

  • pnpm 11.10.0 through Corepack

  • Bitwig Studio for live/manual verification

Install

pnpm install

Run

node index.js

Configure your MCP client to run that command from this repository. A portable example lives in llm-mcp/mcp.example.json.

Codex example:

codex mcp add beat-twin --env BITWIG_HOST=127.0.0.1 --env BITWIG_PORT=8888 -- node /absolute/path/to/beat-twin/index.js

Install The Bitwig Controller

Copy the controller script into your Bitwig controller scripts directory.

Linux example:

mkdir -p "$HOME/Bitwig Studio/Controller Scripts/BeatTwin"
cp bitwig-controller/BeatTwin/BeatTwin.control.js "$HOME/Bitwig Studio/Controller Scripts/BeatTwin/BeatTwin.control.js"

macOS users commonly use:

$HOME/Documents/Bitwig Studio/Controller Scripts/

Windows users can copy bitwig-controller/BeatTwin into:

%USERPROFILE%\Documents\Bitwig Studio\Controller Scripts\

Then open Bitwig Studio and add the controller manually:

Beat Twin -> Beat Twin

If Bitwig was already open before installing the file, restart Bitwig or reload the controller settings before testing the bridge. See docs/LOCAL_MCP_SETUP.md for local verification commands and troubleshooting.

Safety Model

Beat Twin is read-only by default. At the MCP entry point, write tools are not listed by MCP clients and are blocked without an enabling policy. The Bitwig controller also requires per-connection authentication for every non-read RPC. Configure its Bridge secret preference and pass the same value as BITWIG_BRIDGE_SECRET; keep the default bridge on loopback and never expose it to untrusted networks.

The future Agent Gateway does not expose these Bitwig MCP write tools to Gemma. It validates a constrained SongPatch, materializes executable IDs, previews the exact plan without mutation, and requires a short-lived human confirmation. The bitwig-launcher-v1 adapter now authenticates, validates one bounded empty launcher target, binds every mutation to its confirmed identity, and requires tempo/clip/note readback. Its first live write belongs to the separately confirmed BT-213 disposable-project proof.

To enable a narrow write class:

BITWIG_MCP_WRITE_POLICY=transport node index.js

To enable multiple write classes:

BITWIG_MCP_WRITE_POLICY=transport,mixer_write node index.js

To enable every write class for disposable test sessions only:

BITWIG_MCP_ENABLE_WRITES=1 node index.js

Use write mode only in a disposable Bitwig project or a copy of real work.

Tests

Run the offline checks:

pnpm test

Run a syntax check:

node --check index.js

Run the short read-only live smoke after Bitwig has loaded the controller:

pnpm smoke:read-only

This checks TCP connectivity first, then returns a compact read-only session summary. It does not enable write tools or mutate Bitwig.

Run the browser NanoDAW checks:

pnpm nanodaw:test
pnpm test:playground
pnpm --filter @beat-twin/playground build

Live tests require Bitwig Studio, the controller script, and explicit write permissions. They are intentionally separate from the default test suite.

Useful Docs

Status

Beat Twin is an experimental local integration, not a hardened production tool. It is published as an open-source foundation for safe, inspectable, DAW-agnostic music-agent experiments.

License

MIT

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