lua_reload_module
Reloads specified Lua modules in the Unity Editor to apply code changes without restarting play mode, with optional imported files and deleted key models.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| modules | Yes | ||
| imp_files | No | ||
| del_key_models | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||