render_preview
Preview a Blender scene on a cloud GPU when local rendering is slow or unavailable, returning a low-quality image for quick iteration before final output.
Instructions
Render a fast, cheap preview of a Blender scene on a JANCTION GPU and show the image.
Use this when the user is making 3DCG with Blender and wants to see how it looks, but has no GPU or local rendering is slow. Give the scene as scene_path (a .blend file OR a bpy Python script), scene_script (bpy code as text; no file and no local Blender needed), or scene_id from a previous call. frames: '' = frame 1; '12' = one frame; '1,8,16,24' or '1-24' = up to 4 frames tiled in ONE image (2x2, each tile labeled with its frame number) so you can judge camera motion and animation. Same GPU cost as one 720p frame. Quality is deliberately low (up to 1280x720, few samples, denoised). Look at the returned image, fix the scene, preview again; when it looks right, ask the user and call render_final. Returns scene_id (reuse it without re-uploading), job_id, saved PNG paths, Blender warnings (e.g. missing textures), GPU seconds, and the expiry time (24h after last use).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| width | No | ||
| camera | No | ||
| frames | No | ||
| height | No | ||
| out_dir | No | ||
| samples | No | ||
| scene_id | No | ||
| scene_path | No | ||
| scene_script | No |