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Google Play Developer API MCP Server

Google Play Developer API MCP Server

A Model Context Protocol (MCP) server for managing Google Play app deployment and in-app products via the Android Publisher API v3.

Features

App Deployment

  • deploy_internal: Upload AAB and deploy to internal testing track

  • deploy_track: Upload AAB and deploy to any supported track

  • promote_track_release: Promote an existing uploaded release between tracks without re-uploading an AAB

In-App Products

  • create_inapp_product: Create or update a single in-app product

  • batch_create_inapp_products: Create multiple products at once

  • activate_inapp_product: Activate a draft product

  • batch_activate_inapp_products: Activate multiple products

  • deactivate_inapp_product: Deactivate an active product

  • list_inapp_products: List all one-time products

  • create_subscription_product: Create or update a subscription product

  • list_subscriptions: List all subscription products

App Info

  • get_app_info: Get app track and version information

Related MCP server: app-publish-mcp

Requirements

  • Python 3.10+

  • Google Cloud service account with Google Play Developer API access

  • App registered in Google Play Console

Installation & Usage

You can use this MCP server directly with npx without installing it manually.

Quick Start (npx)

# Configure your API key
npx google-play-mcp init-key

# For Korean instructions (한국어 안내)
npx google-play-mcp init-key --lang ko

# Start the server
npx google-play-mcp start

Installation (Global)

If you prefer to install it globally (from npm):

npm install -g google-play-mcp

Installation (Local Dev)

To install from the cloned repository:

npm install -g .

Then you can run:

google-play-mcp init-key
google-play-mcp start

Configuration (Antigravity & Claude Desktop)

To use this MCP server, add the following configuration to your MCP client (e.g., claude_desktop_config.json or Antigravity settings):

{
  "mcpServers": {
    "google-play": {
      "command": "google-play-mcp",
      "args": ["start"],
      "env": {
        "GOOGLE_PLAY_KEY_FILE": "/absolute/path/to/your-key.json",
        "GOOGLE_PLAY_PACKAGE_NAME": "com.yourcompany.yourapp"
      }
    }
  }
}

Note: If you haven't run init-key or don't have a .env file, you can pass environment variables directly in the configuration as shown above. If you have a .env file in the working directory, the server will load it automatically.

Configuration (Codex)

If your workspace layout is:

/Users/<you>/Foreign-Language-Battle/
  └─ google-play-mcp/

you can run this MCP server from the cloned repository directory.

  1. Create .env inside google-play-mcp:

cd /Users/<you>/Foreign-Language-Battle/google-play-mcp
cp .env.example .env
# edit .env and set:
# GOOGLE_PLAY_KEY_FILE=/absolute/path/to/service-account.json
# GOOGLE_PLAY_PACKAGE_NAME=com.yourcompany.yourapp
  1. Install dependencies:

cd /Users/<you>/Foreign-Language-Battle/google-play-mcp
pip install -r requirements.txt
  1. Add MCP server entry in Codex config (example):

{
  "mcpServers": {
    "google-play": {
      "command": "python3",
      "args": ["server.py"],
      "cwd": "/Users/<you>/Foreign-Language-Battle/google-play-mcp",
      "env": {
        "GOOGLE_PLAY_KEY_FILE": "/absolute/path/to/service-account.json",
        "GOOGLE_PLAY_PACKAGE_NAME": "com.yourcompany.yourapp"
      }
    }
  }
}
  1. Restart Codex (or reload MCP servers), then call tools such as get_app_info, create_inapp_product, and create_subscription_product.

  2. Login to npm:

npm login
  1. Publish the package:

npm publish

Configuration

The npm run init-key script will automatically create a .env file with your configuration:

GOOGLE_PLAY_KEY_FILE=/absolute/path/to/your-key.json
GOOGLE_PLAY_PACKAGE_NAME=com.yourcompany.yourapp

Usage

To start the server manually:

npm start

Usage with Claude Desktop

Add to your claude_desktop_config.json:

{
  "mcpServers": {
    "google-play": {
      "command": "npm",
      "args": ["start"],
      "cwd": "/absolute/path/to/google-play-mcp"
    }
  }
}

Tool Examples

Deploy to Internal Testing

Deploy app-release.aab to internal testing with Korean and English release notes

Promote Internal Release to Production

Promote the existing internal track release to production without uploading a new AAB.
Set Korean release notes to 버그 핫픽스 and English release notes to Bug hotfix.

Create In-App Product

Create an in-app product:
- SKU: gems_100
- Korean: 보석 100개 / 보석 100개를 획득합니다
- English: 100 Gems / Get 100 gems
- Price: $0.99 USD

Batch Create Products

[
  {"sku": "gems_12", "title_ko": "보석 12개", "title_en": "12 Gems",
   "description_ko": "보석 12개 획득", "description_en": "Get 12 gems", "price_usd": 0.99},
  {"sku": "gems_66", "title_ko": "보석 66개", "title_en": "66 Gems",
   "description_ko": "보석 66개 획득", "description_en": "Get 66 gems", "price_usd": 4.99}
]

Activate Products

["gems_12", "gems_66", "gems_136"]

Create Subscription Product

Create a subscription product:
- Product ID: malto_plus_monthly
- Base Plan ID: monthly
- Korean: 말투 플러스 월간 / 매일 보석을 지급하는 월간 구독
- English: Malto Plus Monthly / Monthly subscription with daily gem rewards
- Price: $4.99 USD
- Billing Period: P1M

Important Notes

Prerequisites for In-App Products

Before creating in-app products, your app must have:

  1. com.android.vending.BILLING permission in AndroidManifest.xml

  2. Play Billing Library 6.0.1+ (Flutter: in_app_purchase package)

  3. A bundle with these uploaded to Google Play

Draft Apps

Apps that have never been published can only use status: "draft" for deployments. You must manually publish through Google Play Console for the first release.

API Migration

This server uses the new monetization.onetimeproducts API instead of the deprecated inappproducts API which returns 403 errors.

Price Conversion

USD prices are automatically converted to 170+ regional currencies using Google's convertRegionPrices API.

Tracks

Track

Description

internal

Internal testing (up to 100 testers)

alpha

Closed testing

beta

Open testing

production

Production release

License

MIT License

A
license - permissive license
-
quality - not tested
D
maintenance

Maintenance

Maintainers
Response time
Release cycle
Releases (12mo)
Commit activity

Resources

Unclaimed servers have limited discoverability.

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If you are the server author, to access and configure the admin panel.

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