scene.camera.set
Sets the specified camera as the active scene camera within a transaction; restores the previous camera if the transaction rolls back.
Instructions
Set one exact Camera object as the active scene camera inside the structural transaction and restore the previous camera on rollback.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| camera_name | Yes | ||
| transaction_id | Yes | ||
| idempotency_key | Yes | ||
| expected_camera_identity | Yes | ||
| expected_scene_generation | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||