inspect_mesh_state
Query contract status, execution progress, outputs, diagnostics, and failure causes without locks or mutations; use it to check claimed/completed tasks and monitor queue depth.
Instructions
Strictly read-only query of contracts, execution progress, outputs, diagnostic counters, and failure causes.
Purpose
Provides comprehensive observability into the multi-agent mesh state without acquiring database locks or mutating rows.
Usage Guidelines
When to use:
Check whether a contract you dispatched has been claimed or completed.
Inspect result summaries, structured outputs, or salvaged results of completed/stale contracts.
Monitor queue depth or pending contracts for a specific agent via target_agent filter.
When NOT to use:
Do NOT use to claim tasks (use poll_next_task).
Do NOT use to dispatch tasks (use dispatch_contract).
Do NOT use to verify on-disk file pointer hygiene (use verify_contract).
Behavior & Side Effects
Zero side effects: Pure read-only SELECT query against SQLite WAL. Never alters rows or triggers sweeps.
Dynamically calculates is_logically_expired: true when a contract has exceeded its queue or execution TTL based on the current timestamp, even before the next lazy sweep runs.
Return Value
Returns { total_returned: number, contracts: Array<{ contract_id, requester_agent, target_agent, task_type, title, status, is_logically_expired, created_at, claimed_at, completed_at, retry_count, extend_count, release_count, toctou_strike, result_summary, structured_output, artifacts_pointers, error_reason, salvaged_result, verified_sha256 }> }.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| limit | No | Maximum number of records to return (default: 10) | |
| status | No | Filter by status (default: ALL) | |
| contract_id | No | Optional specific contract_id to inspect single contract details, counters, errors, and output payloads. | |
| target_agent | No | Optional filter by target worker agent identifier (e.g., "workbuddy") to view pending or completed queue items. |