Skip to main content
Glama

set_texture

Apply a downloaded Polyhaven texture to a Blender object by specifying its name and texture ID.

Instructions

Apply a previously downloaded Polyhaven texture to an object.

Parameters:

  • object_name: Name of the object to apply the texture to

  • texture_id: ID of the Polyhaven texture to apply (must be downloaded first)

Returns a message indicating success or failure.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
object_nameYes
texture_idYes
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, and the description only states it returns a success/failure message. It lacks details on side effects (e.g., replacing existing textures), potential errors, or performance implications. For a mutation tool, more behavioral context is needed.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is concise with three sentences plus a parameter list. The main action is front-loaded. Minor fluff could be trimmed, but overall efficient.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

No output schema exists, but the description mentions return value. However, it does not explain the prerequisite relationship with 'download_polyhaven_asset' or what 'apply' entails (e.g., material creation).

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 0%, but the description adds basic meaning: 'object_name' is the name of the object, 'texture_id' is the ID of a pre-downloaded texture. No additional format or constraints are provided.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Description clearly states 'Apply a previously downloaded Polyhaven texture to an object,' with specific verb and resource. It distinguishes itself from sibling tools like 'download_polyhaven_asset' and 'search_polyhaven_assets' by focusing on the application step.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Description mentions the prerequisite 'must be downloaded first' but does not provide explicit when-to-use or when-not-to-use guidance, nor comparisons with other similar tools like 'import_generated_asset'.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Install Server

Other Tools

Latest Blog Posts

MCP directory API

We provide all the information about MCP servers via our MCP API.

curl -X GET 'https://glama.ai/api/mcp/v1/servers/Gorav22/Blender-mcp'

If you have feedback or need assistance with the MCP directory API, please join our Discord server