Handle Figma MCP
Provides tools for reading and modifying Figma designs, including document info, selections, text replacement, styling, auto-layout, components, annotations, prototyping, export, and more.
Click on "Deploy Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@Handle Figma MCP Read my current design selection"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
Handle Figma MCP
This project implements a Model Context Protocol (MCP) integration between AI IDEs (such as Cursor, Antigravity, Windsurf, etc.) and Figma. It allows your AI assistant to communicate with Figma for reading designs and modifying them programmatically.
https://github.com/user-attachments/assets/129a14d2-ed73-470f-9a4c-2240b2a4885c
Project Structure
src/talk_to_figma_mcp/- TypeScript MCP server for Figma integrationsrc/cursor_mcp_plugin/- Figma plugin for communicating with your AI IDEsrc/socket.ts- (Legacy) Standalone WebSocket server (Now embedded in the MCP server)
Related MCP server: Cursor Talk to Figma MCP
Get Started (Recommended)
The easiest way to use this MCP server is directly via npx. This ensures you always have the latest version without needing to download or manage files locally.
Add to your AI IDE's MCP Configuration Go to your IDE's MCP settings (e.g., Cursor Settings > MCP), and add a new server with the following configuration:
{ "mcpServers": { "TalkToFigma": { "command": "npx", "args": ["-y", "handle-figma-mcp@latest"] } } }(Note: The embedded WebSocket server will start automatically when your IDE runs this command!)
Troubleshooting: Mac Homebrew PATH Issue If your AI IDE (e.g. Cursor) cannot find
npx, you may need to provide the absolute path and inject the PATH environment variable. (Note: The paths below are examples for Apple Silicon Macs. Intel Macs typically use/usr/local/bin/npx. Replace with your actual paths if different.){ "mcpServers": { "TalkToFigma": { "command": "/opt/homebrew/bin/npx", "args": ["-y", "handle-figma-mcp@latest"], "env": { "PATH": "/opt/homebrew/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin" } } } }Install the Figma Plugin Download the entire
cursor_mcp_pluginfolder from GitHub. Then, in Figma, go to Plugins > Development > Import plugin from manifest... and select themanifest.jsonfile located inside your downloaded folder.
Quick Video Tutorial
Design Automation Example
Bulk text content replacement
Thanks to @dusskapark for contributing the bulk text replacement feature. Here is the demo video.
Instance Override Propagation Another contribution from @dusskapark Propagate component instance overrides from a source instance to multiple target instances with a single command. This feature dramatically reduces repetitive design work when working with component instances that need similar customizations. Check out our demo video.
Local Development (For Contributors)
If you want to modify the code or contribute to the project:
Install Bun if you haven't already:
curl -fsSL https://bun.sh/install | bashRun setup:
bun setupUpdate your AI IDE's MCP config to run the local entrypoint:
{
"mcpServers": {
"TalkToFigma": {
"command": "node",
"args": ["/absolute/path/to/cursor-talk-to-figma-mcp/dist/server.js"]
}
}
}Load the local plugin in Figma: Go to Plugins > Development > New Plugin > "Link existing plugin" and select
src/cursor_mcp_plugin/manifest.json.
MCP Tools
The MCP server provides the following tools for interacting with Figma:
Document & Selection
get_document_info- Get information about the current Figma documentget_selection- Get information about the current selectionread_my_design- Get detailed node information about the current selection without parametersget_node_info- Get detailed information about a specific nodeget_nodes_info- Get detailed information about multiple nodes by providing an array of node IDsset_focus- Set focus on a specific node by selecting it and scrolling viewport to itset_selections- Set selection to multiple nodes and scroll viewport to show them
Annotations
get_annotations- Get all annotations in the current document or specific nodeset_annotation- Create or update an annotation with markdown supportset_multiple_annotations- Batch create/update multiple annotations efficientlyscan_nodes_by_types- Scan for nodes with specific types (useful for finding annotation targets)
Prototyping & Connections
get_reactions- Get all prototype reactions from nodes with visual highlight animationset_default_connector- Set a copied FigJam connector as the default connector style for creating connections (must be set before creating connections)create_connections- Create FigJam connector lines between nodes, based on prototype flows or custom mapping
Creating Elements
create_rectangle- Create a new rectangle with position, size, and optional namecreate_frame- Create a new frame with position, size, and optional namecreate_text- Create a new text node with customizable font propertiescreate_polygon- Create a new polygon (regular polygon) with position, size, point count, and styling
Modifying text content
scan_text_nodes- Scan text nodes with intelligent chunking for large designsset_text_content- Set the text content of a single text nodeset_multiple_text_contents- Batch update multiple text nodes efficiently
Auto Layout & Spacing
set_layout_mode- Set the layout mode and wrap behavior of a frame (NONE, HORIZONTAL, VERTICAL)set_padding- Set padding values for an auto-layout frame (top, right, bottom, left)set_axis_align- Set primary and counter axis alignment for auto-layout framesset_layout_sizing- Set horizontal and vertical sizing modes for auto-layout frames (FIXED, HUG, FILL)set_item_spacing- Set distance between children in an auto-layout frame
Styling
set_fill_color- Set the fill color of a node (RGBA)set_stroke_color- Set the stroke color and weight of a nodeset_corner_radius- Set the corner radius of a node with optional per-corner controlcreate_paint_style- Create a new color style (paint style) in Figma. Use folder notation for groupingcreate_multiple_paint_styles- Create multiple color styles (paint styles) in Figma at onceapply_paint_style- Apply an existing color style (paint style) to a node's fillrename_paint_style- Rename an existing paint styleswap_style- Find all usages of a specific paint style and replace them with another stylecreate_color_variable- Create or update a single Figma color variablecreate_multiple_color_variables- Create or update multiple Figma color variables at once
Layout & Organization
move_node- Move a node to a new positionresize_node- Resize a node with new dimensionsrename_node- Rename a node in Figmadelete_node- Delete a nodedelete_multiple_nodes- Delete multiple nodes at once efficientlyclone_node- Create a copy of an existing node with optional position offset
Components & Styles
get_styles- Get information about local stylesget_local_components- Get information about local componentscreate_component_instance- Create an instance of a componentget_instance_overrides- Extract override properties from a selected component instanceset_instance_overrides- Apply extracted overrides to target instances
Export & Advanced
export_node_as_image- Export a node as an image (PNG, JPG, SVG, or PDF) - limited support on image currently returning base64 as text
Connection Management
join_channel- Join a specific channel to communicate with Figma
MCP Prompts
The MCP server includes several helper prompts to guide you through complex design tasks:
design_strategy- Best practices for working with Figma designsread_design_strategy- Best practices for reading Figma designstext_replacement_strategy- Systematic approach for replacing text in Figma designsannotation_conversion_strategy- Strategy for converting manual annotations to Figma's native annotationsswap_overrides_instances- Strategy for transferring overrides between component instances in Figmareaction_to_connector_strategy- Strategy for converting Figma prototype reactions to connector lines using the output of 'get_reactions', and guiding the use 'create_connections' in sequence
Development
Building the Figma Plugin
Navigate to the Figma plugin directory:
cd src/cursor_mcp_pluginEdit code.js and ui.html
Best Practices
When working with the Figma MCP:
Always join a channel before sending commands
Get document overview using
get_document_infofirstCheck current selection with
get_selectionbefore modificationsUse appropriate creation tools based on needs:
create_framefor containerscreate_rectanglefor basic shapescreate_textfor text elementscreate_polygonfor polygon shapes
Verify changes using
get_node_infoUse component instances when possible for consistency
Handle errors appropriately as all commands can throw exceptions
For large designs:
Use chunking parameters in
scan_text_nodesMonitor progress through WebSocket updates
Implement appropriate error handling
For text operations:
Use batch operations when possible
Consider structural relationships
Verify changes with targeted exports
For converting legacy annotations:
Scan text nodes to identify numbered markers and descriptions
Use
scan_nodes_by_typesto find UI elements that annotations refer toMatch markers with their target elements using path, name, or proximity
Categorize annotations appropriately with
get_annotationsCreate native annotations with
set_multiple_annotationsin batchesVerify all annotations are properly linked to their targets
Delete legacy annotation nodes after successful conversion
Visualize prototype noodles as FigJam connectors:
Use
get_reactionsto extract prototype flows,set a default connector with
set_default_connector,and generate connector lines with
create_connectionsfor clear visual flow mapping.
License
MIT
Available Tools
48 toolsapply_paint_styleA
Apply an existing color style (paint style) to a node's fill in Figma. Use get_styles to find style IDs first.
Inputs: nodeId (required), styleId (required).
clone_nodeC
Clone an existing node in Figma
Inputs: nodeId (required), x, y.
create_color_variableA
Create or update a single Figma color variable. If the variable exists, its value for the default mode is updated.
Inputs: b (required), g (required), r (required), name (required), +2 more.
create_component_instanceB
Create an instance of a component in Figma
Inputs: x (required), y (required), componentKey (required).
create_connectionsB
Create connections between nodes using the default connector style
Inputs: connections (required).
create_frameC
Create a new frame in Figma
Inputs: x (required), y (required), width (required), height (required), +16 more.
create_multiple_color_variablesA
Create or update multiple Figma color variables at once. Group using '/' in names.
Inputs: variables (required), collectionName.
create_multiple_paint_stylesA
Create multiple color styles (paint styles) in Figma at once. Use folder notation with '/' in names for grouping.
Inputs: styles (required).
create_paint_styleA
Create a new color style (paint style) in Figma. Use folder notation with '/' in the name to organize styles into groups, e.g., 'teal/teal-50'.
Inputs: b (required), g (required), r (required), name (required), +1 more.
create_polygonB
Create a new polygon (regular polygon) in Figma
Inputs: x (required), y (required), width (required), height (required), +7 more.
create_rectangleC
Create a new rectangle in Figma
Inputs: x (required), y (required), width (required), height (required), +2 more.
create_textC
Create a new text element in Figma
Inputs: x (required), y (required), text (required), name, +4 more.
delete_multiple_nodesB
Delete multiple nodes from Figma at once
Inputs: nodeIds (required).
delete_nodeC
Delete a node from Figma
Inputs: nodeId (required).
export_node_as_imageC
Export a node as an image from Figma
Inputs: nodeId (required), scale, format.
get_annotationsB
Get all annotations in the current document or specific node
Inputs: nodeId (required), includeCategories.
get_document_infoA
Get detailed information about the current Figma document
Inputs: no named parameters.
get_instance_overridesA
Get all override properties from a selected component instance. These overrides can be applied to other instances, which will swap them to match the source component.
Inputs: nodeId.
get_local_componentsA
Get all local components from the Figma document
Inputs: no named parameters.
get_node_infoB
Get detailed information about a specific node in Figma
Inputs: nodeId (required).
get_nodes_infoC
Get detailed information about multiple nodes in Figma
Inputs: nodeIds (required).
get_reactionsA
Get Figma Prototyping Reactions from multiple nodes. CRITICAL: The output MUST be processed using the 'reaction_to_connector_strategy' prompt IMMEDIATELY to generate parameters for connector lines via the 'create_connections' tool.
Inputs: nodeIds (required).
get_selectionB
Get information about the current selection in Figma
Inputs: no named parameters.
get_stylesA
Get all styles from the current Figma document
Inputs: no named parameters.
join_channelA
Join a specific channel to communicate with Figma
Inputs: channel.
move_nodeC
Move a node to a new position in Figma
Inputs: x (required), y (required), nodeId (required).
read_my_designA
Get detailed information about the current selection in Figma, including all node details
Inputs: no named parameters.
rename_paint_styleB
Rename a paint style.
Inputs: newName (required), styleId (required).
resize_nodeC
Resize a node in Figma
Inputs: width (required), height (required), nodeId (required).
scan_nodes_by_typesC
Scan for child nodes with specific types in the selected Figma node
Inputs: types (required), nodeId (required).
scan_text_nodesC
Scan all text nodes in the selected Figma node
Inputs: nodeId (required).
set_annotationB
Create or update an annotation
Inputs: nodeId (required), labelMarkdown (required), categoryId, properties, +1 more.
set_axis_alignA
Set primary and counter axis alignment for an auto-layout frame in Figma
Inputs: nodeId (required), counterAxisAlignItems, primaryAxisAlignItems.
set_corner_radiusA
Set the corner radius of a node in Figma
Inputs: nodeId (required), radius (required), corners.
set_default_connectorB
Set a copied connector node as the default connector
Inputs: connectorId.
set_fill_colorC
Set the fill color of a node in Figma can be TextNode or FrameNode
Inputs: b (required), g (required), r (required), nodeId (required), +1 more.
set_focusA
Set focus on a specific node in Figma by selecting it and scrolling viewport to it
Inputs: nodeId (required).
set_instance_overridesA
Apply previously copied overrides to selected component instances. Target instances will be swapped to the source component and all copied override properties will be applied.
Inputs: targetNodeIds (required), sourceInstanceId (required).
set_item_spacingA
Set distance between children in an auto-layout frame
Inputs: nodeId (required), itemSpacing, counterAxisSpacing.
set_layout_modeB
Set the layout mode and wrap behavior of a frame in Figma
Inputs: nodeId (required), layoutMode (required), layoutWrap.
set_layout_sizingA
Set horizontal and vertical sizing modes for an auto-layout frame in Figma
Inputs: nodeId (required), layoutSizingVertical, layoutSizingHorizontal.
set_multiple_annotationsC
Set multiple annotations parallelly in a node
Inputs: nodeId (required), annotations (required).
set_multiple_text_contentsB
Set multiple text contents parallelly in a node
Inputs: text (required), nodeId (required).
set_paddingB
Set padding values for an auto-layout frame in Figma
Inputs: nodeId (required), paddingTop, paddingLeft, paddingRight, +1 more.
set_selectionsA
Set selection to multiple nodes in Figma and scroll viewport to show them
Inputs: nodeIds (required).
set_stroke_colorB
Set the stroke color of a node in Figma
Inputs: b (required), g (required), r (required), nodeId (required), +2 more.
set_text_contentA
Set the text content of an existing text node in Figma
Inputs: text (required), nodeId (required).
swap_styleA
Find all usages of a specific paint style and replace them with another style.
Inputs: toStyleId (required), fromStyleId (required).
Tool Schema Changelog
Recent tool additions, removals, and schema changes observed during successful MCP inspections.
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TDQS
Scored across 48 tools
Several tools have overlapping purposes, notably get_selection and read_my_design both retrieve selection details, and scan_text_nodes overlaps with scan_nodes_by_types. However, most tools target distinct actions or resources, and descriptions generally clarify usage, though some ambiguity remains.
The vast majority of tools follow a consistent verb_noun snake_case pattern (e.g., create_rectangle, set_fill_color). Minor deviations like read_my_design and join_channel break the pattern, but the overall convention is clear and predictable.
With 48 tools, the server is heavily over-scoped, exceeding the 25-tool threshold for 'too many.' Many tools are singular/plural variants (e.g., create_paint_style vs. create_multiple_paint_styles), which could be consolidated. This large count likely overwhelms agents.
The server covers a broad range of Figma operations: node CRUD, styling, layout, components, annotations, and prototyping. However, obvious gaps exist, such as text formatting (font, size, weight), stroke weight/dash, node grouping, and deletion of styles/variables. Core workflows are present, but several common design tasks are unsupported.
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