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Chain-P

homelab-mcp

by Chain-P

game_server_status

Check the live status of LAN-hosted game servers (Minecraft, Zomboid, Terraria) to quickly see if they are running.

Instructions

Get the current game-server status feed from the LAN Windows box (Minecraft/Zomboid/Terraria host).

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries the burden of behavioral disclosure. The verb 'Get' implies a non-destructive read operation, and the mention of a 'status feed' gives some sense of outputs, but it does not disclose what the feed contains, how current it is, or any network/latency implications.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single efficient sentence that front-loads the action and resource, then adds parenthetical clarity about the host types. Every word earns its place with no redundancy.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a parameterless status-retrieval tool, the description is largely complete: it states what is being retrieved and from where. It could optionally mention the format or content of the status feed, but the absence of parameters and output schema makes the description adequate for correct invocation.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The tool has 0 parameters, so parameter semantics are trivially satisfied. The description still adds useful context about what resource the parameterless call accesses, matching the baseline of 4 for zero-parameter tools.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description uses a specific verb ('Get') and names a precise resource: the current game-server status feed from the LAN Windows box, explicitly identifying Minecraft/Zomboid/Terraria. This clearly distinguishes it from siblings like service_status, disk_usage, and system_summary.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides clear context for when to use the tool: when the agent needs the current game-server status feed. It does not explicitly name alternatives or exclusions, but the resource scope is specific enough to avoid real confusion with the sibling tools.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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