BeatDesign
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TDQS
Scored across 29 tools
Tools are grouped by domain and most have clear boundaries. A few overlaps exist: editor_edit already covers SRT import but editor_import_srt duplicates that action, and canvas_get/editor_get can be confused with the view/handoff tools. Overall an agent can usually choose the right tool from the prefix and resource.
Names consistently use bdesign_<domain>_<action> and snake_case, making navigation predictable. Minor deviations such as generation_models (not generation_model_list) and canvas_continue_from_tail (a phrasal verb) break the strict pattern but do not cause real confusion.
29 tools is on the heavy side, and the count is inflated by multiple get/view/history variants across Canvas, Editor, and Generation. While each domain has coverage, an agent faces a large selection surface and several tools could be consolidated or exposed as options within a single tool. This exceeds the comfortable 3-15 range for a well-scoped server.
Core workflows (project, asset, canvas, editor, generation, skills) are broadly covered, and operations like render, diagnose, and continue-from-tail anticipate real editing needs. However, several lifecycle gaps exist: projects and assets have create/list/get/import but no update/delete, and generation tasks cannot be cancelled. These are workable gaps but represent notable missing operations.