openvidstudio
Captures footage from a real Android device via the capture_mobile tool, letting an agent record actual app or device screens as video segments for the demo pipeline.
Captures footage from an iOS Simulator via the capture_mobile tool, letting an agent record real iOS app screens as video segments for the demo pipeline.
Click on "Deploy Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@openvidstudioCreate a cinematic demo video for my project from its live app and repo."
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
openvidstudio
Your agent drives. Your product is the footage.
An open-source demo-video pipeline built on Remotion and Playwright, driven end to end by an AI coding agent through MCP. A real browser drives your real product and every frame is a capture of it, not a generated mockup.
Features · Quick start · Docs · Contributing
Why openvidstudio?
Making a demo video normally means a timeline editor, manual keyframing, stock b-roll standing in for your actual product, and hours of your own time. openvidstudio puts the whole pipeline behind the agent you already use, and every frame it produces is your app, captured live.
Real product, real pixels - every screenshot and recording comes from your actually running app; the UI, the product text, and the layout are all ground truth.
Your agent drives - no separate app, no timeline editor, no manual keyframing. Claude Code, Cursor, ChatGPT, or anything that speaks MCP runs the whole pipeline through thirty-one tools, thirty-two with the Higgsfield tier enabled.
A directed video, not a screen recording - push-ins, drift, shallow depth of field, an oversized cursor, narration, and a synthesized music bed turn plain captures into something you'd ship.
License-clean music, start to finish - the built-in
pulse-bed.mp3is generated at a fixed 112bpm so its cue grid is exact, andfind_music_bedsearches two CC0 public-domain catalogs (about 9,400 tracks) when you want a real track. No attribution line, no content ID claim, nothing to clear.Not only web apps - a desktop window, an Android device or iOS Simulator, and a terminal session are all capturable, so a CLI tool or a Linux distro gets real footage instead of a hand-drawn panel standing in for it.
One edit costs one beat - beats render to their own cached segments and join under a stream copy, so fixing a caption in a five minute video re-renders ninety frames, not nine thousand.
The same beats, other outputs - a README GIF, a docs screenshot set, store frames at each store's exact dimensions, and a manifest-driven 9:16 cut all come out of the finished render.
Related MCP server: ai-promo-video
openvidstudio features
Area | What it does | Key tools |
Project setup | Scaffolds the project shell and checks the machine before anything runs |
|
Beats | Plans, validates, and commits the narration-and-shot skeleton the whole render is built from |
|
Capture | Zoom-compensated browser, desktop, mobile, and terminal capture of the real running app |
|
Shot planning | Ranks what the video should show from the repo's own emphasis, with evidence per pick |
|
Scenes | Renders real Remotion scenes from ten templates, using each beat's own copy |
|
Narration | One paced clip per beat, sized to fit without sounding stretched |
|
Music | A rights-clean synthesized bed by default, or a real CC0 track matched to the mood you want |
|
Sound design | Works out which effects the built-in pack already covers and where to source the rest |
|
Render | Sequences scenes and audio, then renders draft or full quality, incrementally |
|
QC & diffing | Pulls frames back out, diffs against the last accepted render, and flags docs drift |
|
Export | A README GIF, a docs screenshot set, store frames, or a 9:16 cut, all from the finished render |
|
Brand | Reads your repo's palette, fonts, and logo so the video looks like your product |
|
B-roll (optional) | Higgsfield AI atmosphere shots for what a screen genuinely can't produce, never product UI |
|
Beats
The skeleton every render is built from: a narration word budget per beat, validated for schema and pacing before anything is written to disk
write_beats_fileonly commits what you approved; nothing renders off an unapproved plan
Capture
capture_screenshotandcapture_screen_recordingare zoom compensated, so a desktop's per-origin Chrome zoom never desyncs the frame from the real viewportcapture_desktopcovers a native window, a region, or a whole screen through ffmpeg, with Wayland routed through pipewirecapture_mobiledrives an Android device or an iOS Simulatorcapture_terminalrecords a real command run as timed text rather than pixels, through a pty when one is available
Scenes
scaffold_scenepicks from ten templates and fills them with that beat's own copy, so a first render is structurally correctvalidate_scenescatches what renders successfully but is wrong, chiefly content cropped outside the camera
Music
The built-in
pulse-bed.mp3runs at a fixed 112bpm, so its cue grid is exact and carries no rights questionplan_music_cuesreads that grid, or estimates one for any track you bring, so a scene cut lands on the beat instead of an arbitrary secondfind_music_bedsearches two CC0 public-domain catalogs, about 9,400 tracks, for a bed with the mood you want;import_music_beddownloads it and trims, fades, and loudness-matches it into place, with a provenance file
Render
Beats render to their own cached segments and join under a stream copy, so a one-caption fix re-renders one beat, not the whole video
render_videoruns draft or full quality, and incrementally, only re-rendering the beats whose inputs changedcontact_sheetputs every beat in one image, in a fraction of a full render
QC & diffing
qc_extract_framespulls frames back out for reviewdiff_beatsshows what changed between two manifests and what that costs to fixvisual_regressioncompares this render against the last accepted one, per beat, with a PR commentdocs_driftflags which clips no longer match the pages they documentrelease_difftakes two refs and produces a before/after manifest for a what's-new clip
Export
export_renditionproduces a README GIF, a docs screenshot set, store frames at each store's exact dimensions, or a poster frame baked in as the render's thumbnailreformat_verticalproduces a 9:16 cut with the crop chosen per beat from the manifest
The capture engine on its own
@openvidstudio/capture is published separately: zoom
compensated browser capture, interaction replay, and the desktop, mobile, and
terminal backends, with no dependency on Remotion, React, or the video pipeline. If
you want trustworthy captures of your app and you are not making a video, take that
package and ignore the rest.
Quick start
{
"mcpServers": {
"openvidstudio": {
"command": "npx",
"args": ["-y", "@openvidstudio/mcp-server"]
}
}
}Drop that into your MCP client's config, which for Claude Code is .mcp.json, and
restart the client. Thirty-one tools should appear.
Then paste this to your agent, from inside the repo you want a video of:
make a demo video of this project with openvidstudio.
handle it end to end. work out what this project is and how to start it, get it
running, and use its own brand rather than your defaults. ask me anything you
need along the way, one question at a time, and show me the result when it is
done.That is the whole thing. You do not have to know the port, read the tool list, or put
the steps in order: the agent works out how to start the app from your scripts,
checks the machine with preflight, reads your palette and fonts with
extract_brand, asks what the video should cover, and shows you the full plan before
writing anything to disk. Say yes and it captures, renders, and hands you the mp4.
Working from a clone instead:
git clone https://github.com/AnayDhawan/openvidstudio.git
cd openvidstudio && pnpm install
pnpm --filter @openvidstudio/mcp-server build
# then point the config at packages/mcp-server/dist/stdio.js with "command": "node"Prerequisites
What | Minimum | Needed for | Blocking |
Node.js | 18 | Runs the server. | yes |
ffmpeg | 4.0 | Sound effects and pulling QC frames back out of a render | yes |
Playwright | 1.48 | Resolvable inside the project the video is built in | yes |
Chromium | whatever | The browser capture actually drives | yes |
Your app | running, reachable | Capture points at a real URL. Nothing serving means nothing to film | yes |
edge-tts | any current, Python 3.8+ | Narration | no |
preflight checks every row and names the fix for your platform. Only the Node
version is enforced numerically; the rest are presence checks.
# Windows. Reopen the terminal after installing ffmpeg, winget only puts it on
# PATH for new shells.
winget install --id Gyan.FFmpeg -e
npm install playwright && npx playwright install chromium
pip install edge-tts
# macOS
brew install ffmpeg
npm install playwright && npx playwright install chromium
pip install edge-tts
# Debian or Ubuntu
sudo apt update && sudo apt install -y ffmpeg
npm install playwright && npx playwright install chromium
pip install edge-ttspnpm is not needed to use openvidstudio. It is only for building this repo from a clone, which is covered under Quick start.
Scripts
Command | Description |
| Build |
| Run the TypeScript compiler across every workspace |
| Run the mcp-server test suite |
Continuous integration
GitHub Actions runs ci.yml on every push and pull request, plus labeler.yml and
stale.yml for repo upkeep.
Docs
Read packages/docs/PLANNING.md first for the guided intake flow, then
packages/docs/OVERVIEW.md for the full pipeline shape. PIPELINE.md, STYLE.md,
CAPTURE.md, and SCRIPT.md cover the individual steps and the rules that are
enforced rather than suggested. API.md, NARRATION.md, PRESETS.md, and
HIGGSFIELD.md cover the rest.
Agent skills
Both this repo and every scaffolded project ship the official Remotion agent-skills
bundle (markup, captions, rendering, SaaS, maps, and more) for Claude Code, Cursor,
Windsurf, OpenCode, and GitHub Copilot, so whichever coding agent writes your scenes
has real Remotion knowledge to work from, not just this project's own
PIPELINE.md/STYLE.md rules.
Tech stack
Area | Choice |
Video engine | |
Capture | Playwright, ffmpeg |
Agent interface | Model Context Protocol ( |
Narration | edge-tts |
Language | TypeScript |
Package manager | pnpm workspaces |
CI | GitHub Actions |
Folder structure
openvidstudio/
├── packages/
│ ├── capture/ # @openvidstudio/capture: browser, desktop, mobile, terminal capture, no Remotion dependency
│ ├── core/ # Remotion compositions, scene templates, render pipeline
│ ├── mcp-server/ # @openvidstudio/mcp-server: the 31-32 MCP tools an agent calls
│ └── docs/ # PLANNING · OVERVIEW · PIPELINE · STYLE · CAPTURE · SCRIPT · API · NARRATION · PRESETS · HIGGSFIELD
├── templates/
│ └── default/ # Starter project scaffolded by init_project
├── brand/ # Logo, wordmark, demo gif
└── .github/workflows/ # ci.yml, labeler.yml, stale.ymlStatus
The pipeline runs end to end and scaffold_scene emits scenes that render, so an
agent can go from a brief to a narrated mp4 without hand writing Remotion. The
templates are structurally correct but plain: a first render looks right rather than
good, and making it look good is still your job.
Contributing
Contributions of all sizes are welcome - bug reports, docs, new scene templates, or a whole new capture backend. Start with CONTRIBUTING.md, and please follow our Code of Conduct. Security issues: see SECURITY.md.
License
This server cannot be deployed
Maintenance
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