genpark-audio-packet-jitter-resilience-buffer-skill
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Instructions
Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.
This server publishes no instructions, or was last inspected before Glama recorded them.
Capabilities
Features and capabilities supported by this server
Protocol revision2025-11-25
| Capability | Details |
|---|---|
| tools | {
"listChanged": false
} |
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
| ingest_packetD | ingest packet |
| extract_playout_frameD | extract playout frame |
| get_jitter_telemetryD | get jitter telemetry |
| run_benchmark_jitter_simulationC | run benchmark jitter simulation |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
TDQS
Scored across 4 tools
Each tool targets a distinct action on the pipeline: ingest (input), extract (output), telemetry (observability), and benchmark (testing). There is no meaningful overlap; an agent can unambiguously pick the right tool for each stage.
All four tools follow a strict verb_noun snake_case pattern (ingest_packet, extract_playout_frame, get_jitter_telemetry, run_benchmark_jitter_simulation). Conventions are predictable and readable throughout.
Four tools is reasonable for a narrow audio jitter buffer skill, covering the core ingest/playout/telemetry/benchmark flow. It is slightly thin, but every tool earns its place with no filler.
The ingest-to-playout pipeline, telemetry, and benchmarking are covered, but there is no way to configure buffer depth, reset/flush state, or query buffer status. These are notable gaps for a jitter resilience buffer that agents may need to work around.