ACTION_GET_AUDIO_STATE
Checks whether music is currently playing and if a wired, USB, or Bluetooth headset is connected, returning audio state variables for workflow decisions.
Instructions
读取是否在播放音乐、是否连着耳机。输出:music_active, headset_connected, audio_state_success, audio_state_error。headset_connected 含有线/USB 耳机和蓝牙 A2DP。。字符串参数支持 ${var} 插值;结果以变量快照 JSON 返回。
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| require | No | 执行后要求为 true 的变量名(如 click_success),不满足按出错处理 | |
| on_error | No | 节点出错时:skip=跳过继续(默认),stop=停止整个工作流 | |
| node_timeout_ms | No | 单节点超时毫秒,0=不限;默认 30 分钟 |