davinci-resolve-mcp
Enables AI assistants to control DaVinci Resolve Studio through its scripting API, providing tools for editing, color grading, Fusion compositing, audio processing, subtitle generation, project/media/timeline management, rendering and delivery, plus frame previews for visual verification.
This server does not currently have a deployable release on Glama. Follow the repository's setup instructions to install and configure it for your MCP client, including any required credentials and local dependencies.
DaVinci Resolve MCP
An MCP server that lets AI assistants (Claude, Codex, Antigravity, Cursor, …) drive DaVinci Resolve Studio through Resolve's scripting API: editing, color, Fusion, audio, subtitles and delivery. The assistant can also see timeline frames to check its own work.
Describe the edit ("cut the silence at 0:12, add a Persian title on V2, warm teal-orange look, export for Instagram") and the assistant does it in Resolve.
102 tools, tested live on DaVinci Resolve Studio 21.1 (macOS)
Frame-accurate razor / trim / move / ripple, which Resolve's API does not have natively
Generated color looks (exposure, contrast, temperature, lift/gamma/gain, split toning) as LUTs
Fusion node building with keyframes, Text+ titles (Persian/Arabic supported)
Transcription with word timings for text-based editing, auto subtitles, AI voice isolation
One-call render, plus frame previews / contact sheets returned as images
Requirements
DaVinci Resolve Studio (the free edition does not allow external scripting), running
In Resolve: Preferences → System → General → External scripting using: Local
uv (it installs Python and dependencies automatically)
macOS is tested. Windows and Linux use Resolve's standard install paths but are untested.
Related MCP server: davinci-resolve-mcp
Install
Every client runs the same command, which downloads and runs the server from GitHub:
uvx --from git+https://github.com/AlirezaC9/davinci-resolve-mcp davinci-resolve-mcpOn macOS, GUI apps may not find uvx on PATH; then use its full path
(which uvx, usually ~/.local/bin/uvx).
Claude Code
claude mcp add davinci-resolve --scope user -- uvx --from git+https://github.com/AlirezaC9/davinci-resolve-mcp davinci-resolve-mcpClaude Desktop
Settings → Developer → Edit Config (claude_desktop_config.json):
{
"mcpServers": {
"davinci-resolve": {
"command": "uvx",
"args": ["--from", "git+https://github.com/AlirezaC9/davinci-resolve-mcp", "davinci-resolve-mcp"]
}
}
}Codex (CLI and app)
~/.codex/config.toml:
[mcp_servers.davinci-resolve]
command = "uvx"
args = ["--from", "git+https://github.com/AlirezaC9/davinci-resolve-mcp", "davinci-resolve-mcp"]
startup_timeout_sec = 60
tool_timeout_sec = 3600or codex mcp add davinci-resolve -- uvx --from git+https://github.com/AlirezaC9/davinci-resolve-mcp davinci-resolve-mcp
Antigravity
Agent panel → … → MCP Servers → Manage → View raw config (~/.gemini/config/mcp_config.json):
{
"mcpServers": {
"davinci-resolve": {
"command": "uvx",
"args": ["--from", "git+https://github.com/AlirezaC9/davinci-resolve-mcp", "davinci-resolve-mcp"]
}
}
}Cursor / VS Code / others
Any MCP client that supports stdio servers works. Use the same command + args as above
(Cursor: ~/.cursor/mcp.json).
From a local clone (for development)
git clone https://github.com/AlirezaC9/davinci-resolve-mcp && cd davinci-resolve-mcp
uv sync
uv run python tests/smoke_test_stdio.py # with Resolve runningThen point your client at <clone>/.venv/bin/davinci-resolve-mcp (Windows: .venv\Scripts\davinci-resolve-mcp.exe).
Configuration (optional environment variables)
Variable | Default | Purpose |
|
| Seconds before a call that Resolve does not answer returns an error (e.g. a dialog is open) |
|
| Previews, snapshots, renders |
|
| Font used automatically for Persian/Arabic titles |
| standard install paths | Non-standard Resolve installs |
Tools
Area | Tools |
App / project | status, launch, page, save, undo, redo, projects_list, project_open, project_create, project_settings, project_snapshot, project_import, project_export, project_manage, presets, playhead |
Media pool | media_import, media_pool, bin_manage, clip_info, clip_update, media_link, media_storage, media_select, metadata_export, transcribe, transcript, media_ai, audio_sync, multicam_create |
Timeline | timelines, timeline_open, timeline_create, timeline_manage, timeline_settings, timeline_get, track_add, track_set, in_out, timeline_export, timeline_import, scene_cut_detect, subtitles_from_audio, clips_select_info |
Editing | clips_place, clips_assemble, clips_delete, razor, clip_trim, clip_move, gaps_close, range_remove, clip_properties, clip_speed, clip_fade, clip_label, clips_link, transition_add, compound_create, title_add, title_update, generator_add, markers |
Color | grade_look, grade_cdl, grade_lut, lut_list, nodes, grade_reset, grade_copy, grade_drx, color_versions, color_groups, stills, lut_export, clip_ai (magic mask, stabilize, smart reframe), dctl |
Fusion | fusion_comps, fusion_comp_info, fusion_tool_add, fusion_set (values, keyframes, expressions), fusion_connect, fusion_tool_delete, fusion_render_settings |
Audio | audio_normalize, voice_isolation, tts_generate, audio_insert, audio_mapping (+ volume/pan via clip_properties) |
Deliver | render_options, render_job_add, render_start, render_status, render_jobs, render_timeline, quick_export |
Visual check | frame_preview, frames_contact, media_frames |
Escape hatches | run_python (full API + helpers), api_search, batch |
Conventions: times are seconds from the timeline start (or "120f", or a timecode); tracks are V1/A1/S1;
clips are "V1:0" (transitions not counted), {"track":"V1","time":3.2}, an id, or "selected".
How missing API features are handled
Resolve's scripting API has no razor, trim, move or undo, and titles/generators can only be inserted (rippling track V1):
razor / clip_trim / clip_move / range_remove / gaps_close rebuild the affected clips from source media, frame-accurately. They keep Inspector properties, fades, grades (copied through a temporary holder clip), Fusion comps, clip color and enabled state, and re-link audio/video. Retimed clips must be set back to 100% first; clip markers and extra color versions are not carried over.
title_add / generator_add insert at the end of V1 and wrap the result in a compound clip (bin "Titles (MCP)") placed at any track/time;
title_updaterebuilds such titles from stored parameters.undo / redo send Cmd+Z / Cmd+Shift+Z (macOS, needs Accessibility permission). The reliable safety net is project_snapshot (exports a .drp backup).
Known Resolve quirks
Changing an existing timeline's frame rate by script can freeze Resolve's scripting bridge (sometimes with a "frame rate mismatch" dialog). Set the frame rate when creating the project. Every call has a watchdog, so a blocked Resolve returns an error instead of hanging the assistant; Resolve may need a restart.
MediaPool.ImportMedia([{"FilePath": …}])(the documented form) fails on 21.1; plain path lists work. The server tries both.Fusion comps edited by script must not be wrapped in
comp.Lock(), or Resolve won't re-render the changes.
License
MIT
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Maintenance
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