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Primitiv

The design contract layer for your agents.

Retrieval gives you data. Reconciliation gives you truth.

Primitiv sits above your design sources — Figma, codebase, Storybook, token files — scans them, reconciles conflicts between them, and exposes a single machine-readable contract via MCP. Any agent that connects gets one authoritative answer before it builds. Your code never leaves your machine.

Quick start

npx @ai-by-design/primitiv init     # detect your stack, write config + MCP registration
npx @ai-by-design/primitiv build    # scan sources, resolve conflicts, write the contract
npx @ai-by-design/primitiv serve    # start the MCP server

init writes a .mcp.json to your project root, so Cursor, Claude Code, Codex, Windsurf, and any other MCP-compatible tool pick up the server without manual config.

If your project is on GitHub, init also installs .github/workflows/primitiv-verify.yml — a workflow that runs primitiv verify on every PR and push. Pair it with branch protection on your default branch and the merge is blocked when an agent ships UI that breaks the contract.

From here, every agent that builds UI calls get_design_context first and gets your resolved design contract back.

The problem

Design-relevant information is spread across Figma, tokens, Storybook, and the codebase itself — sources that were never meant to stay in sync. Humans reconcile the drift by inference; agents can't, so they fall back on training-data patterns and build UI that works but doesn't fit.

Primitiv resolves it: one contract, built from every source, served live to every agent.

How it works

Any source                      Primitiv                    Your agent

Figma           ──┐
Codebase        ──┤──► scan ──► reconcile ──► contract ──► MCP ──► Cursor / Claude Code / Codex / Windsurf / any MCP-compatible tool
Storybook       ──┤
Tokens file     ──┤
Any adapter     ──┘
  1. Scan — Primitiv ingests from any configured source via adapters

  2. Reconcile — Conflicts between sources are surfaced and resolved according to your governance configuration

  3. Infer — Design rules are extracted from actual codebase patterns and written into the contract

  4. Contract — A single primitiv.contract.json is written as the canonical reference

  5. MCP — Agents call get_design_context before building and receive the resolved contract


Install

npm install @ai-by-design/primitiv
# or
bun add @ai-by-design/primitiv

CLI

Command

Description

primitiv init [dir]

Detect your project and generate primitiv.config.js

primitiv build [config]

Scan sources, resolve conflicts, write the contract

primitiv serve [config]

Start the MCP server

MCP tools

Tool

Description

get_design_context

Get all tokens, components, conflicts, and inferred rules. Pass category: "all" to get everything.

get_token

Look up a specific token by name

get_component

Look up a specific component and its props

get_conflicts

Get unresolved conflicts between sources

get_inferred_rules

Get the design rules Primitiv has extracted from your codebase patterns

Primitiv works with any tool that speaks MCP — it is not tied to a specific editor or agent ecosystem.

Using Primitiv across multiple projects

Primitiv runs one MCP server process per project, each pointed at that project's contract. This is intentional — each project has its own resolved contract, and there is no global shared state.

primitiv init writes a project-scoped MCP config automatically. Do not add Primitiv to your editor's global MCP config — if you do, the global server will keep serving one project's contract regardless of which project your agent is working in.

Per-editor setup

Editor

Project-level config

Global config (avoid for Primitiv)

Claude Code

.mcp.json at repo root ✅

~/.claude/settings.json

Cursor

.cursor/mcp.json at repo root ✅

~/.cursor/mcp.json

Windsurf

.windsurf/mcp_config.json at repo root ✅

~/.codeium/windsurf/mcp_config.json

Zed

.zed/settings.json at repo root ✅

~/.config/zed/settings.json

primitiv init detects which editor config exists and writes to the right project-level file. If none exists, it creates .mcp.json (works with Claude Code and most modern editors).

Switching between projects

Each project needs its own primitiv init + primitiv build. When you switch projects in your editor, the project-scoped MCP config is loaded automatically — no manual switching needed, as long as you haven't added Primitiv to the global config.

If you already added Primitiv to your global editor config, remove it:

# Cursor — edit ~/.cursor/mcp.json and remove the "primitiv" entry
# Windsurf — edit ~/.codeium/windsurf/mcp_config.json and remove "primitiv"

Stale or mismatched contract warnings

If get_design_context returns a warnings array, stop and resolve before proceeding:

  • STALE CONTRACT — the contract is outdated. The warning includes the exact command to rebuild, e.g.: npx @ai-by-design/primitiv build /path/to/your/primitiv.config.js

  • CONTRACT MISMATCH — the server is serving a contract from a different project. This usually means Primitiv is in your global editor MCP config. Remove it from there and re-run primitiv init in the correct project.

CI / GitHub Actions

primitiv init auto-installs .github/workflows/primitiv-verify.yml when the project's remote is on GitHub. The workflow runs on every pull request and push to your default branch and fails the check when the contract is stale or has unresolved conflicts.

To turn the failed check into a hard merge gate, enable branch protection on the default branch — init prints the exact settings URL after install (https://github.com/<owner>/<repo>/settings/branches).

The workflow uses npx --yes @ai-by-design/primitiv verify, so it works regardless of your project's package manager. Two notes:

  • Monorepos — the workflow runs at repo root. If primitiv.config.js lives in a subdirectory, add a working-directory: to the verify step in the generated YAML.

  • Pinningnpx --yes @ai-by-design/primitiv fetches the latest version. To pin, edit the workflow's run: line to npx --yes @ai-by-design/primitiv@1.4.0 verify (or your chosen version).

The workflow is idempotent — re-running primitiv init refreshes the block between # <!-- primitiv --> markers, preserving any content you've added outside them.

Configuration

// primitiv.config.js
module.exports = {
  sources: {
    codebase: {
      root: "./src",
      patterns: ["**/*.css", "**/*.ts", "**/*.tsx"],
      ignore: ["node_modules", "dist", ".next"]
    },
    // figma: {
    //   token: process.env.FIGMA_ACCESS_TOKEN,
    //   fileId: "your-figma-file-id"
    // },
    // storybook: {
    //   url: "http://localhost:6006"
    // }
  },
  governance: {
    sourceOfTruth: "codebase", // "codebase" | "figma" | "storybook" | "manual"
    onConflict: "warn"         // "error" | "warn" | "auto-resolve"
  },
  output: {
    path: "./primitiv.contract.json"
  }
}

Contributing

Local setup

git clone https://github.com/AI-by-design/primitiv.git
cd primitiv
bun install
bun run build

Running in development

To run the MCP server against local source without a build step, point your MCP config directly at the source file. Bun runs TypeScript directly so changes are picked up on the next server restart:

{
  "mcpServers": {
    "primitiv": {
      "command": "bun",
      "args": ["/path/to/primitiv/src/cli.ts", "serve", "./primitiv.config.js"]
    }
  }
}

The MCP server also hot-reloads primitiv.contract.json automatically whenever primitiv build runs.

Build commands

bun run build   # Compile TypeScript → dist/
bun run dev     # Run src/index.ts directly via ts-node
bun run lint    # ESLint on src/**/*.ts

Architecture

src/
├── cli.ts          Entry point — routes init / build / serve
├── index.ts        Exports build() and serve()
├── types.ts        All shared interfaces — define types here, not inline
├── scanner/        CodebaseScanner — extracts tokens and components from the filesystem
├── sources/        Source adapters — Figma (Variables API), Storybook (manifest)
├── contract/       ContractBuilder — merges sources, detects conflicts, applies governance
├── inferrer/       inferRules() — derives design rules from token and component patterns
├── mcp/            PrimitivMCPServer — loads the contract and registers MCP tools
└── init/           init() — detects framework and writes primitiv.config.js

See CLAUDE.md for conventions on adding new sources, MCP tools, and types.

Releases

Releases are managed by Release Please. Commit messages must follow the Conventional Commits format:

Prefix

Effect

fix: ...

Patch release (0.1.0 → 0.1.1)

feat: ...

Minor release (0.1.0 → 0.2.0)

feat!: ... or BREAKING CHANGE:

Major release

chore:, docs:, refactor:

No release

On merge to main, Release Please opens a release PR. Merging that PR tags the release and publishes to the package registry automatically.


Design principles

Source-agnostic — Primitiv does not assume any particular toolchain. Sources are configured via adapters, and new adapters can be added for any system that holds design-relevant information. Works with Figma, Storybook, token files, raw codebase — or any combination.

Contract over documentation — The output is a machine-readable contract, not human-readable documentation. It is designed to be consumed by agents, not read by people.

Active reconciliation, not retrieval — Primitiv does not answer questions about what exists in your codebase. It resolves conflicts between sources and produces something authoritative. The distinction matters: retrieval gives you data, reconciliation gives you truth.

Inferred before prescribed — Primitiv surfaces the rules your codebase is already following before asking you to write any. The inferred rules are a starting point, not a final answer.

Governance is explicit — When sources conflict, the resolution is not silent. Conflicts are surfaced, logged, and resolved according to rules you define. Nothing is resolved by guessing.

Local-first and private — Primitiv runs entirely on your machine. Your codebase is never sent to an external service. The contract is a local file; the MCP server is a local process.

Incrementally adoptable — Start with a single source. Add more as needed. The contract remains valid at any level of completeness.

Roadmap

  • Codebase scanner (CSS variables, TypeScript tokens, React components)

  • Contract builder with conflict detection

  • MCP server with 5 tools

  • primitiv init — project detection and config generation

  • Inferred rules — extract design rules from actual codebase patterns

  • AGENTS.md / CLAUDE.md integration — primitiv init writes agent instructions to the project's agent config file, ensuring get_design_context is called before any UI build without manual prompting

  • Project-scoped MCP config — primitiv init writes a project-level MCP config so the server is scoped to the current project, not a global user-level server

  • build-component skill — primitiv init installs a Claude Code slash command that queries the contract before building any UI component

  • Remediation steps on conflicts — conflicts include a suggestedFix and actionable flag so agents know exactly what to do, not just what's wrong

  • Published to npm — available as @ai-by-design/primitiv

  • Figma source adapter — scan Figma Variables and components via the Figma REST API

  • Storybook source adapter — scan components and variants via the Storybook manifest

  • Source provenance — every token and component in the contract traces back to its origin (file, line number, Figma variable ID, Storybook story ID)

  • CI enforcement — primitiv init auto-installs a GitHub Actions workflow that runs primitiv verify on every PR; pair with branch protection to block merges on contract drift

  • Token relationships — document how tokens relate and what constraints exist between them

Part of a larger system

Primitiv is the contract layer. It works alongside Design-workflow — a build system for going from idea to working product with agents. Design-workflow gives agents the process. Primitiv gives them the source of truth.

License

MIT

Install Server
A
license - permissive license
A
quality
B
maintenance

Maintenance

Maintainers
Response time
4dRelease cycle
12Releases (12mo)

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