ue-tools
by ABX-apps
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
| UE_REF | No | Git ref (branch/tag) to use. Default is release. | release |
| UE_REPO | No | GitHub repository name. Default is UnrealEngine. | UnrealEngine |
| GH_TOKEN | No | GitHub token with access to the configured repository. Alternative to GITHUB_TOKEN. | |
| UE_OWNER | No | GitHub owner of the Unreal Engine repository. Default is EpicGames. | EpicGames |
| UE_FIXTURE | No | Set to 1 to use dry mode: source fixture tree + mock Remote Control HTTP. Unset by default. | |
| GITHUB_TOKEN | No | GitHub token with access to the configured repository. Required for source search tools; used instead of GH_TOKEN. | |
| UE_REMOTE_CONTROL_URL | No | URL of the Unreal Editor Remote Control HTTP server. Default is http://127.0.0.1:30010. | http://127.0.0.1:30010 |
Instructions
Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.
This server publishes no instructions, or was last inspected before Glama recorded them.
Capabilities
Server capabilities have not been inspected yet.
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
No tools | |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
This server cannot be deployed
Maintenance
ActivityMaintained
ResponsivenessNo issues