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jump

Control a Minecraft character to jump in real-time, enabling movement and interaction within the game world through AI commands.

Instructions

Make the bot jump

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Implementation Reference

  • Handler function for the "jump" tool. It sets the bot's jump control state to true, then false after 250ms, and returns a success response.
    async () => { const bot = getBot(); bot.setControlState('jump', true); setTimeout(() => bot.setControlState('jump', false), 250); return factory.createResponse("Successfully jumped"); }
  • Schema for the "jump" tool, which is empty indicating no input parameters are required.
    {},
  • Registration of the "jump" MCP tool using factory.registerTool, including name, description, schema, and handler.
    factory.registerTool( "jump", "Make the bot jump", {}, async () => { const bot = getBot(); bot.setControlState('jump', true); setTimeout(() => bot.setControlState('jump', false), 250); return factory.createResponse("Successfully jumped"); } );

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