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tv-recommender-mcp-server

template-story.md3.15 kB
# {Epic-N} - {Story-#} {Story Title} **As a** {role} **I want** {action} **so that** {benefit} ## Status {Draft|In Progress| Complete} ## Context { - Background information - Current state - Story justification - Technical context - Business drivers - Relevant history from previous stories } ## Estimation Story Points: {Story Points (1 SP = 1 day of Human Development = 10 minutes of AI development)} ## Tasks { 1. - [ ] {Major Task Group 1} 1. - [ ] {Test Subtasks (as needed)} 2. - [ ] {Subtask} N. N. 3. N. - Use - [x] for completed items - Use ~~skipped/cancelled items~~ } ## Constraints - List any technical or business constraints ## Data Models / Schema - Database schemas - API request/response models - Interfaces/types ## Structure - Module organization - File structure plan ## Diagrams - Mermaid diagrams as needed ## Dev Notes - Implementation commentary - Important considerations - Technical decisions made or changed ## Chat Command Log - Commands from User - Agent Question and Users Response ## Examples <example> # Epic-1 - Story-2 # Implement Chessboard UI **As a** chess player **I want** to see a clear and interactive chessboard **so that** I can play chess in the web browser ## Status In Progress ## Context Part of Epic-1 which implements the core 2-player chess game. This story focuses on the visual and interactive aspects of the chessboard. The project setup (Story-1) is complete, providing the foundation for UI implementation. ## Estimation Story Points: 2 ## Tasks 1. - [x] Create Chessboard Grid 1. - [x] Implement 8x8 board layout 2. - [x] Add square coloring 3. - [x] Write grid tests 2. - [ ] Add Chess Pieces 1. - [ ] Create piece components 2. - [ ] Add piece images 3. - [ ] Write piece tests 3. - [ ] Implement Basic Interaction 1. - [ ] Add click handlers 2. - [ ] Highlight selected square 3. - [ ] Write interaction tests ## Constraints - Always ensure that we are using the Eastern Time Zone for all dates ## Data Models / Schema ```json piece.mode { id: number position?: BoardPosition captured: boolean name: string } ``` ## Structure This new feature is implemented under /src/new-foo-api for the handler, with all logic beyond request and response in new-foo-service.ts and src/data/new-foo-data.ts handling all data access against dynamoDb. ## Diagrams {mermaid sequence diagram of capture piece logic and updating database} ## Dev Notes - Ensure we are putting all code in its proper layer - reference the structure section above - also check the notes of Story-1 where we made a decision to pivot to always using SVG files instead of PNG files. ## Chat Command Log - BMad: Let's implement the chessboard UI - .... - AiAgent: Grid implementation complete, proceeding with piece placement - BMad: Why did you delete all of the files I asked you to move and move all the files I asked you to delete!!! Bad Agent - AiAgent: 1000 pardons master BMad I will correct that now <deletes entire project and uninstalls cursor from machine> - BMad: Noooooooo!!!!!!!!!!!!! </example>

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