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D&D MCP Server

update_character

Modify a Dungeons & Dragons character's properties including name, stats, background, hit points, and alignment using the character's name or ID on the D&D MCP Server.

Instructions

Update a character's properties.

Input Schema

NameRequiredDescriptionDefault
alignmentNoCharacter alignment
armor_classNoArmor class
backgroundNoCharacter background
bioNoThe character's backstory, personality, and motivations.
charismaNoCharisma score
constitutionNoConstitution score
descriptionNoA brief description of the character's appearance and demeanor.
dexterityNoDexterity score
hit_points_currentNoCurrent hit points
hit_points_maxNoMaximum hit points
inspirationNoInspiration status
intelligenceNoIntelligence score
nameNoNew character name. If you change this, you must use the character's ID to identify them.
name_or_idYesThe name or ID of the character to update.
notesNoAdditional notes about the character
player_nameNoThe name of the player in control of this character
strengthNoStrength score
temporary_hit_pointsNoTemporary hit points
wisdomNoWisdom score

Input Schema (JSON Schema)

{ "properties": { "alignment": { "anyOf": [ { "type": "string" }, { "type": "null" } ], "default": null, "description": "Character alignment", "title": "Alignment" }, "armor_class": { "anyOf": [ { "type": "integer" }, { "type": "null" } ], "default": null, "description": "Armor class", "title": "Armor Class" }, "background": { "anyOf": [ { "type": "string" }, { "type": "null" } ], "default": null, "description": "Character background", "title": "Background" }, "bio": { "anyOf": [ { "type": "string" }, { "type": "null" } ], "default": null, "description": "The character's backstory, personality, and motivations.", "title": "Bio" }, "charisma": { "anyOf": [ { "maximum": 30, "minimum": 1, "type": "integer" }, { "type": "null" } ], "default": null, "description": "Charisma score", "title": "Charisma" }, "constitution": { "anyOf": [ { "maximum": 30, "minimum": 1, "type": "integer" }, { "type": "null" } ], "default": null, "description": "Constitution score", "title": "Constitution" }, "description": { "anyOf": [ { "type": "string" }, { "type": "null" } ], "default": null, "description": "A brief description of the character's appearance and demeanor.", "title": "Description" }, "dexterity": { "anyOf": [ { "maximum": 30, "minimum": 1, "type": "integer" }, { "type": "null" } ], "default": null, "description": "Dexterity score", "title": "Dexterity" }, "hit_points_current": { "anyOf": [ { "minimum": 0, "type": "integer" }, { "type": "null" } ], "default": null, "description": "Current hit points", "title": "Hit Points Current" }, "hit_points_max": { "anyOf": [ { "minimum": 1, "type": "integer" }, { "type": "null" } ], "default": null, "description": "Maximum hit points", "title": "Hit Points Max" }, "inspiration": { "anyOf": [ { "type": "boolean" }, { "type": "null" } ], "default": null, "description": "Inspiration status", "title": "Inspiration" }, "intelligence": { "anyOf": [ { "maximum": 30, "minimum": 1, "type": "integer" }, { "type": "null" } ], "default": null, "description": "Intelligence score", "title": "Intelligence" }, "name": { "anyOf": [ { "type": "string" }, { "type": "null" } ], "default": null, "description": "New character name. If you change this, you must use the character's ID to identify them.", "title": "Name" }, "name_or_id": { "description": "The name or ID of the character to update.", "title": "Name Or Id", "type": "string" }, "notes": { "anyOf": [ { "type": "string" }, { "type": "null" } ], "default": null, "description": "Additional notes about the character", "title": "Notes" }, "player_name": { "anyOf": [ { "type": "string" }, { "type": "null" } ], "default": null, "description": "The name of the player in control of this character", "title": "Player Name" }, "strength": { "anyOf": [ { "maximum": 30, "minimum": 1, "type": "integer" }, { "type": "null" } ], "default": null, "description": "Strength score", "title": "Strength" }, "temporary_hit_points": { "anyOf": [ { "minimum": 0, "type": "integer" }, { "type": "null" } ], "default": null, "description": "Temporary hit points", "title": "Temporary Hit Points" }, "wisdom": { "anyOf": [ { "maximum": 30, "minimum": 1, "type": "integer" }, { "type": "null" } ], "default": null, "description": "Wisdom score", "title": "Wisdom" } }, "required": [ "name_or_id" ], "type": "object" }

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