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index_20250331210018.ts10.4 kB
#!/usr/bin/env node import { Server } from "@modelcontextprotocol/sdk/server/index.js"; import { StdioServerTransport } from "@modelcontextprotocol/sdk/server/stdio.js"; import { CallToolRequestSchema, ListToolsRequestSchema, Tool, } from "@modelcontextprotocol/sdk/types.js"; const READ_SCENARIO_BLUEPRINT_TOOL: Tool = { name: "read_make_dot_com_scenario_blueprint", description: "Reads the JSON blueprint of a Make.com scenario. Returns the complete blueprint structure including flow, connections, and metadata.", inputSchema: { type: "object", properties: { scenario_id: { type: "number", description: "Scenario ID to retrieve the blueprint for", }, draft: { type: "boolean", description: "If true, retrieves the draft version. If false, retrieves the live version.", default: false, }, }, required: ["scenario_id"], }, }; const LIST_SCENARIOS_TOOL: Tool = { name: "list_make_dot_com_scenarios", description: "Lists all available Make.com scenarios with their IDs, names, and scheduling types.", inputSchema: { type: "object", properties: {}, }, }; const DESCRIBE_MAKE_MODULE_TOOL: Tool = { name: "describe_make_dot_com_module", description: "Describes the configuration and parameters of a module inside a Make.com scenario.", inputSchema: { type: "object", properties: { scenario_id: { type: "number", description: "ID of the scenario containing the module", }, module_id: { type: "number", description: "ID of the module to describe", }, draft: { type: "boolean", description: "If true, retrieve from the draft version", default: false, }, }, required: ["scenario_id", "module_id"], }, }; const CREATE_SCENARIO_TOOL: Tool = { name: "create_make_dot_com_scenario", description: "Creates a new Make.com scenario with optional folder and description", inputSchema: { type: "object", properties: { name: { type: "string", description: "Name of the new scenario" }, folderId: { type: "number", description: "Folder ID to create scenario in" }, description: { type: "string", description: "Optional scenario description" }, }, required: ["name"], }, }; const UPDATE_SCENARIO_TOOL: Tool = { name: "update_make_dot_com_scenario", description: "Updates a Make.com scenario's name, description, or scheduling.", inputSchema: { type: "object", properties: { scenario_id: { type: "number", description: "ID of the scenario to update" }, name: { type: "string", description: "New name of the scenario" }, description: { type: "string", description: "New description of the scenario" } }, required: ["scenario_id"], }, }; const CHECK_MODULE_TOOL: Tool = { name: "check_make_dot_com_module_data", description: "Checks whether a module in a Make.com scenario has required configuration fields populated.", inputSchema: { type: "object", properties: { scenario_id: { type: "number", description: "Scenario ID containing the module" }, module_id: { type: "number", description: "Module ID to verify" }, draft: { type: "boolean", default: false }, }, required: ["scenario_id", "module_id"], }, }; const server = new Server( { name: "mcp-server-make-dot-com", version: "0.1.0", }, { capabilities: { tools: {}, }, } ); const MAKE_API_KEY = process.env.MAKE_DOT_COM_API_KEY!; const MAKE_BASE_URL = process.env.MAKE_DOT_COM_BASE_URL || "eu2.make.com"; const MAKE_TEAM_ID = process.env.MAKE_DOT_COM_TEAM_ID; if (!MAKE_API_KEY) { console.error("Error: MAKE_DOT_COM_API_KEY environment variable is required"); process.exit(1); } if (!MAKE_TEAM_ID) { console.error("Error: MAKE_DOT_COM_TEAM_ID environment variable is required"); process.exit(1); } async function getScenarioBlueprint(scenarioId: number, draft = false) { const url = `https://${MAKE_BASE_URL}/api/v2/scenarios/${scenarioId}/blueprint?includeDraft=${draft}&teamId=${MAKE_TEAM_ID}`; const response = await fetch(url, { headers: { Authorization: `Token ${MAKE_API_KEY}`, "Content-Type": "application/json", Accept: "application/json", }, }); if (!response.ok) throw new Error(`Make.com API error: ${response.status}\n${await response.text()}`); const data = await response.json(); return data.response.blueprint; } async function listScenarios() { const url = `https://${MAKE_BASE_URL}/api/v2/scenarios?teamId=${MAKE_TEAM_ID}`; const response = await fetch(url, { headers: { Authorization: `Token ${MAKE_API_KEY}`, "Content-Type": "application/json", Accept: "application/json", }, }); if (!response.ok) throw new Error(`Make.com API error: ${response.status}\n${await response.text()}`); const data = await response.json(); return data.scenarios.map((s: any) => `• ${s.name} (ID: ${s.id}, Type: ${s.scheduling.type})`).join("\n") || "No scenarios found."; } async function createScenario(name: string, folderId?: number, description?: string) { const url = `https://${MAKE_BASE_URL}/api/v2/scenarios?teamId=${MAKE_TEAM_ID}`; const body: Record<string, unknown> = { name }; if (folderId) body.folderId = folderId; if (description) body.description = description; const response = await fetch(url, { method: "POST", headers: { Authorization: `Token ${MAKE_API_KEY}`, "Content-Type": "application/json", Accept: "application/json", }, body: JSON.stringify(body), }); if (!response.ok) throw new Error(`Make.com API error: ${response.status}\n${await response.text()}`); const data = await response.json(); return `✅ Scenario created: ${data.name} (ID: ${data.id})`; } async function updateScenario(scenarioId: number, updates: { name?: string; description?: string }) { const url = `https://${MAKE_BASE_URL}/api/v2/scenarios/${scenarioId}?teamId=${MAKE_TEAM_ID}`; const response = await fetch(url, { method: "PATCH", headers: { Authorization: `Token ${MAKE_API_KEY}`, "Content-Type": "application/json", Accept: "application/json", }, body: JSON.stringify(updates), }); if (!response.ok) throw new Error(`Make.com API error: ${response.status}\n${await response.text()}`); const data = await response.json(); return `✅ Scenario updated: ${data.name} (ID: ${data.id})`; } function checkModuleFields(mod: any): string { const required = mod?.metadata?.interface?.filter((f: any) => f.required); if (!required?.length) return "No required fields defined on this module."; const filled = required.filter((f: any) => f.name in mod.parameters); return filled.length === required.length ? `✅ All required fields are filled: ${filled.map((f: any) => f.name).join(", ")}` : `❌ Missing fields: ${required.filter((f: any) => !(f.name in mod.parameters)).map((f: any) => f.name).join(", ")}`; } server.setRequestHandler(ListToolsRequestSchema, async () => ({ tools: [ READ_SCENARIO_BLUEPRINT_TOOL, LIST_SCENARIOS_TOOL, DESCRIBE_MAKE_MODULE_TOOL, CREATE_SCENARIO_TOOL, UPDATE_SCENARIO_TOOL, CHECK_MODULE_TOOL, ], })); server.setRequestHandler(CallToolRequestSchema, async (request) => { const { name, arguments: args } = request.params; if (name === READ_SCENARIO_BLUEPRINT_TOOL.name) { if (!args || typeof args.scenario_id !== "number") throw new Error("Invalid arguments: scenario_id required"); const draft = typeof args.draft === "boolean" ? args.draft : false; const blueprint = await getScenarioBlueprint(args.scenario_id, draft); return { content: [{ type: "text", text: JSON.stringify(blueprint, null, 2) }] }; } if (name === LIST_SCENARIOS_TOOL.name) { const result = await listScenarios(); return { content: [{ type: "text", text: result }] }; } if (name === DESCRIBE_MAKE_MODULE_TOOL.name) { if (!args || typeof args.scenario_id !== "number" || typeof args.module_id !== "number") throw new Error("Invalid arguments"); const draft = typeof args.draft === "boolean" ? args.draft : false; const blueprint = await getScenarioBlueprint(args.scenario_id, draft); const mod = blueprint.flow.find((m: any) => m.id === args.module_id); if (!mod) throw new Error("Module not found"); return { content: [{ type: "text", text: `📦 ${mod.module} — Parameters: ${Object.keys(mod.parameters || {}).join(", ")}` }] }; } if (name === CREATE_SCENARIO_TOOL.name) { if (!args || typeof args.name !== "string") throw new Error("Invalid arguments: name is required"); const folderId = typeof args.folderId === "number" ? args.folderId : undefined; const description = typeof args.description === "string" ? args.description : undefined; const result = await createScenario(args.name, folderId, description); return { content: [{ type: "text", text: result }] }; } if (name === UPDATE_SCENARIO_TOOL.name) { if (!args || typeof args.scenario_id !== "number") throw new Error("Invalid arguments: scenario_id is required"); const updateFields: any = {}; if (typeof args.name === "string") updateFields.name = args.name; if (typeof args.description === "string") updateFields.description = args.description; const result = await updateScenario(args.scenario_id, updateFields); return { content: [{ type: "text", text: result }] }; } if (name === CHECK_MODULE_TOOL.name) { if (!args || typeof args.scenario_id !== "number" || typeof args.module_id !== "number") throw new Error("Invalid arguments"); const draft = typeof args.draft === "boolean" ? args.draft : false; const blueprint = await getScenarioBlueprint(args.scenario_id, draft); const mod = blueprint.flow.find((m: any) => m.id === args.module_id); if (!mod) throw new Error("Module not found"); return { content: [{ type: "text", text: checkModuleFields(mod) }] }; } throw new Error(`Unknown tool: ${name}`); }); async function runServer() { const transport = new StdioServerTransport(); await server.connect(transport); console.error("Make.com MCP Server running on stdio"); } runServer().catch((error) => { console.error("Fatal error running server:", error); process.exit(1); });

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