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scarecr0w12

discord-mcp

delete_message

Remove messages from Discord channels by specifying server, channel, and message IDs to manage content and maintain server organization.

Instructions

Delete a message from a channel

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
guildIdYesThe ID of the server (guild)
channelIdYesThe ID of the channel
messageIdYesThe ID of the message to delete
reasonNoReason for deletion

Implementation Reference

  • The main execution logic for the 'delete_message' tool. Fetches the Discord guild, channel, and message, validates the channel type, deletes the message, handles errors with withErrorHandling, and returns a formatted response.
    async ({ guildId, channelId, messageId, reason }) => {
      const result = await withErrorHandling(async () => {
        const client = await getDiscordClient();
        const guild = await client.guilds.fetch(guildId);
        const channel = await guild.channels.fetch(channelId);
    
        if (!isMessageableChannel(channel)) {
          throw new Error('Channel does not support messages');
        }
    
        const message = await channel.messages.fetch(messageId);
        await message.delete();
        return { messageId, message: 'Message deleted successfully' };
      });
    
      if (!result.success) {
        return { content: [{ type: 'text', text: result.error }], isError: true };
      }
    
      return { content: [{ type: 'text', text: JSON.stringify(result.data, null, 2) }] };
    }
  • Zod input schema defining parameters for delete_message: required guildId, channelId, messageId; optional reason.
    {
      guildId: z.string().describe('The ID of the server (guild)'),
      channelId: z.string().describe('The ID of the channel'),
      messageId: z.string().describe('The ID of the message to delete'),
      reason: z.string().optional().describe('Reason for deletion'),
    },
  • The server.tool() registration call for 'delete_message', including name, description, input schema, and handler within the registerMessageTools function.
    server.tool(
      'delete_message',
      'Delete a message from a channel',
      {
        guildId: z.string().describe('The ID of the server (guild)'),
        channelId: z.string().describe('The ID of the channel'),
        messageId: z.string().describe('The ID of the message to delete'),
        reason: z.string().optional().describe('Reason for deletion'),
      },
      async ({ guildId, channelId, messageId, reason }) => {
        const result = await withErrorHandling(async () => {
          const client = await getDiscordClient();
          const guild = await client.guilds.fetch(guildId);
          const channel = await guild.channels.fetch(channelId);
    
          if (!isMessageableChannel(channel)) {
            throw new Error('Channel does not support messages');
          }
    
          const message = await channel.messages.fetch(messageId);
          await message.delete();
          return { messageId, message: 'Message deleted successfully' };
        });
    
        if (!result.success) {
          return { content: [{ type: 'text', text: result.error }], isError: true };
        }
    
        return { content: [{ type: 'text', text: JSON.stringify(result.data, null, 2) }] };
      }
    );
  • src/index.ts:59-59 (registration)
    Invocation of registerMessageTools(server) in createMcpServer(), which registers all message tools including delete_message.
    registerMessageTools(server);
  • Type guard helper function used in the delete_message handler (and others) to validate if a channel is messageable (Text, News, Thread channels).
    function isMessageableChannel(channel: unknown): channel is MessageableChannel {
      if (!channel || typeof channel !== 'object') return false;
      const ch = channel as { type?: number };
      return ch.type === ChannelType.GuildText || 
             ch.type === ChannelType.GuildAnnouncement ||
             ch.type === ChannelType.PublicThread ||
             ch.type === ChannelType.PrivateThread ||
             ch.type === ChannelType.AnnouncementThread;
    }

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