# Unity MCP Server Release v1.2.0
**Release date:** (see [CHANGELOG](../../CHANGELOG.md))
Large tool expansion: 28 new tools across physics, rendering, 2D, UI, Input, CI, and third-party integrations.
## Summary of changes
### Added
- **28 new tools**, including:
- **Physics, pipelines, Timeline, 2D:** Physics settings, render pipelines, Timeline playables, 2D/tilemap assets.
- **TMP & UI:** TextMeshPro fonts, TMP settings path, UI Toolkit (.uxml, .uss).
- **Input:** Input System action assets and summary.
- **Presets, editor scripts, prefab refs, assembly graph, CI:** Presets, editor scripts, prefab script GUIDs, assembly dependency graph, CI configs (.github/workflows, Jenkinsfile, etc.).
- **Large assets:** List large assets by size.
- **Integrations:** PlayFab, Figma, Firebase, Steam, Discord, FMOD, Wwise, Substance, SpeedTree, Lottie, analytics/crash (Sentry, Crashlytics, BugSnag), ads (Unity Ads, AdMob, ironSource).
- **Version control:** Git LFS tracked patterns, Plastic SCM config.
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**Install:** `npx unity-mcp-server` or from [npm](https://www.npmjs.com/package/unity-mcp-server) / [MCP Registry](https://registry.modelcontextprotocol.io/?q=unity-mcp-server).