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get_ui_elements_info

Retrieve detailed information about all interactive UI elements on Android screens, including coordinates and properties, for automation and testing purposes.

Instructions

Get detailed information about all interactive UI elements on the screen including their coordinates and properties.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
device_idNo

Implementation Reference

  • The main tool handler decorated with @mcp.tool(). It calls the get_ui_elements helper to fetch interactive UI elements and formats them into a standardized dictionary response with success status, elements list, and error handling.
    @mcp.tool() async def get_ui_elements_info(device_id: str = None) -> dict: """Get detailed information about all interactive UI elements on the screen including their coordinates and properties.""" try: elements = get_ui_elements(device_id) elements_info = [] for i, element in enumerate(elements): elements_info.append({ "index": i, "name": element.name, "center_coordinates": { "x": element.coordinates.x, "y": element.coordinates.y }, "bounding_box": { "x1": element.bounding_box.x1, "y1": element.bounding_box.y1, "x2": element.bounding_box.x2, "y2": element.bounding_box.y2 }, "class_name": element.class_name, "clickable": element.clickable, "focusable": element.focusable }) return { "success": True, "message": f"Found {len(elements)} interactive UI elements", "device_id": device_id or "default", "elements": elements_info, "count": len(elements) } except ConnectionError as e: return { "success": False, "error": f"Device connection failed: {e}", "elements": [], "count": 0 } except Exception as e: return { "success": False, "error": f"Failed to get UI elements: {e}", "elements": [], "count": 0 }
  • Key helper function that parses the Android UI hierarchy XML dump from uiautomator2, identifies interactive, visible, and enabled elements, extracts their bounds, names, and properties, and returns a list of ElementNode objects.
    def get_ui_elements(device_id: str = None) -> list[ElementNode]: """Get interactive UI elements from the device""" try: device = get_device_connection(device_id) # Get UI hierarchy XML tree_string = device.dump_hierarchy() element_tree = ElementTree.fromstring(tree_string) interactive_elements = [] nodes = element_tree.findall('.//node[@visible-to-user="true"][@enabled="true"]') for node in nodes: if is_interactive(node): coords = extract_coordinates(node) if not coords: continue x1, y1, x2, y2 = coords name = get_element_name(node) if not name: continue x_center, y_center = get_center_coordinates((x1, y1, x2, y2)) interactive_elements.append(ElementNode( name=name, coordinates=CenterCord(x=x_center, y=y_center), bounding_box=BoundingBox(x1=x1, y1=y1, x2=x2, y2=y2), class_name=node.get('class', ''), clickable=node.get('clickable') == 'true', focusable=node.get('focusable') == 'true' )) return interactive_elements except Exception as e: raise RuntimeError(f"Failed to get UI elements: {e}")
  • Dataclass defining the structure for UI element information used by get_ui_elements and the main handler.
    @dataclass class ElementNode: name: str coordinates: CenterCord bounding_box: BoundingBox class_name: str = "" clickable: bool = False focusable: bool = False
  • Helper function to determine if a UI node is interactive based on attributes or class name matching INTERACTIVE_CLASSES.
    def is_interactive(node) -> bool: """Check if a UI element is interactive""" attributes = node.attrib return (attributes.get('focusable') == "true" or attributes.get('clickable') == "true" or attributes.get('class') in INTERACTIVE_CLASSES)
  • puppeteer.py:560-560 (registration)
    The @mcp.tool() decorator registers the get_ui_elements_info function with the FastMCP server.
    @mcp.tool()

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