Chess.com MCP Server

by pab1it0
Verified

remote-capable server

The server can be hosted and run remotely because it primarily relies on remote services or has no dependency on the local environment.

Integrations

  • Provides access to Chess.com player data, profiles, statistics, game records, online status checks, club information, and titled player lists through Chess.com's Published Data API.

Chess.com MCP Server

A Model Context Protocol (MCP) server for Chess.com's Published Data API.

This provides access to Chess.com player data, game records, and other public information through standardized MCP interfaces, allowing AI assistants to search and analyze chess information.

https://github.com/user-attachments/assets/3b33361b-b604-465c-9f6a-3699b6907757

Features

  • Access player profiles, stats, and game records
  • Search games by date and player
  • Check player online status
  • Get information about clubs and titled players
  • No authentication required (uses Chess.com's public API)
  • Docker containerization support
  • Provide interactive tools for AI assistants

The list of tools is configurable, so you can choose which tools you want to make available to the MCP client.

Usage

The easiest way to run chess-mcp with Claude Desktop is using Docker. If you don't have Docker installed, you can get it from Docker's official website.

Edit your Claude Desktop config file:

  • Mac: ~/Library/Application Support/Claude/claude_desktop_config.json
  • Windows: %APPDATA%/Claude/claude_desktop_config.json
  • Linux: ~/.config/Claude/claude_desktop_config.json

Then add the following configuration:

{ "mcpServers": { "chess": { "command": "docker", "args": [ "run", "--rm", "-i", "pab1it0/chess-mcp" ] } } }

Running with UV

Alternatively, you can run the server directly using UV. Edit your Claude Desktop config file (locations listed above) and add the server configuration:

{ "mcpServers": { "chess": { "command": "uv", "args": [ "--directory", "<full path to chess-mcp directory>", "run", "src/chess_mcp/main.py" ] } } }

Note: if you see Error: spawn uv ENOENT in Claude Desktop, you may need to specify the full path to uv or set the environment variable NO_UV=1 in the configuration.

Development

Contributions are welcome! Please open an issue or submit a pull request if you have any suggestions or improvements.

This project uses uv to manage dependencies. Install uv following the instructions for your platform:

curl -LsSf https://astral.sh/uv/install.sh | sh

You can then create a virtual environment and install the dependencies with:

uv venv source .venv/bin/activate # On Unix/macOS .venv\Scripts\activate # On Windows uv pip install -e .

Testing

The project includes a test suite that ensures functionality and helps prevent regressions.

Run the tests with pytest:

# Install development dependencies uv pip install -e ".[dev]" # Run the tests pytest # Run with coverage report pytest --cov=src --cov-report=term-missing

Available Tools

Player Information

  • get_player_profile - Get a player's profile from Chess.com
  • get_player_stats - Get a player's stats from Chess.com
  • is_player_online - Check if a player is currently online on Chess.com
  • get_titled_players - Get a list of titled players from Chess.com

Games

  • get_player_current_games - Get a player's ongoing games on Chess.com
  • get_player_games_by_month - Get a player's games for a specific month from Chess.com
  • get_player_game_archives - Get a list of available monthly game archives for a player on Chess.com
  • download_player_games_pgn - Download PGN files for all games in a specific month from Chess.com

Clubs

  • get_club_profile - Get information about a club on Chess.com
  • get_club_members - Get members of a club on Chess.com

License

MIT


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security – no known vulnerabilities
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license - permissive license
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quality - confirmed to work

Provides access to Chess.com player data, game records, and public information through standardized MCP interfaces, allowing AI assistants to search and analyze chess information.

  1. Features
    1. Usage
      1. Docker (Recommended)
      2. Running with UV
    2. Development
      1. Testing
    3. Available Tools
      1. Player Information
      2. Games
      3. Clubs
    4. License

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