/**
* Bun Path Utility
*
* Resolves the Bun executable path for environments where Bun is not in PATH
* (e.g., fish shell users where ~/.config/fish/config.fish isn't read by /bin/sh)
*/
import { spawnSync } from 'child_process';
import { existsSync } from 'fs';
import { join } from 'path';
import { homedir } from 'os';
import { logger } from './logger.js';
/**
* Get the Bun executable path
* Tries PATH first, then checks common installation locations
* Returns absolute path if found, null otherwise
*/
export function getBunPath(): string | null {
const isWindows = process.platform === 'win32';
// Try PATH first
try {
const result = spawnSync('bun', ['--version'], {
encoding: 'utf-8',
stdio: ['pipe', 'pipe', 'pipe'],
shell: false // SECURITY: No need for shell, bun is the executable
});
if (result.status === 0) {
return 'bun'; // Available in PATH
}
} catch (e) {
logger.debug('SYSTEM', 'Bun not found in PATH, checking common installation locations', {
error: e instanceof Error ? e.message : String(e)
});
}
// Check common installation paths
const bunPaths = isWindows
? [join(homedir(), '.bun', 'bin', 'bun.exe')]
: [
join(homedir(), '.bun', 'bin', 'bun'),
'/usr/local/bin/bun',
'/opt/homebrew/bin/bun', // Apple Silicon Homebrew
'/home/linuxbrew/.linuxbrew/bin/bun' // Linux Homebrew
];
for (const bunPath of bunPaths) {
if (existsSync(bunPath)) {
return bunPath;
}
}
return null;
}
/**
* Get the Bun executable path or throw an error
* Use this when Bun is required for operation
*/
export function getBunPathOrThrow(): string {
const bunPath = getBunPath();
if (!bunPath) {
const isWindows = process.platform === 'win32';
const installCmd = isWindows
? 'powershell -c "irm bun.sh/install.ps1 | iex"'
: 'curl -fsSL https://bun.sh/install | bash';
throw new Error(
`Bun is required but not found. Install it with:\n ${installCmd}\nThen restart your terminal.`
);
}
return bunPath;
}
/**
* Check if Bun is available (in PATH or common locations)
*/
export function isBunAvailable(): boolean {
return getBunPath() !== null;
}