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Claude MCP Server Integration

by mokemoke0821
GameInterface.tsx2.69 kB
import React from 'react'; import { motion } from 'framer-motion'; import StatusDisplay from './StatusDisplay'; import ChatWindow from './ChatWindow'; import SkillButtons from './SkillButtons'; import QuestionInput from './QuestionInput'; import useGameStore from '../stores/gameStore'; const GameInterface: React.FC = () => { const { currentAnimation, damageNumbers, currentTurn, maxTurns } = useGameStore(); return ( <div className="min-h-screen flex flex-col"> {/* ヘッダー */} <header className="bg-gray-800 border-b border-gray-700 px-6 py-4"> <div className="max-w-7xl mx-auto flex justify-between items-center"> <h1 className="text-2xl font-bold text-red-400">取調室ライフバトル</h1> <div className="text-lg"> ターン: <span className="text-yellow-400 font-bold">{currentTurn}</span> / {maxTurns} </div> </div> </header> {/* メインコンテンツ */} <main className="flex-1 flex gap-6 p-6 max-w-7xl mx-auto w-full"> {/* 左側:ステータス表示 */} <aside className="w-1/3"> <StatusDisplay /> <div className="mt-6"> <SkillButtons /> </div> </aside> {/* 右側:チャットウィンドウ */} <section className="flex-1 flex flex-col"> <motion.div className={`flex-1 relative ${currentAnimation?.type === 'shake' ? 'animate-shake' : ''}`} animate={currentAnimation?.type === 'flash' ? { backgroundColor: ['transparent', currentAnimation.color || '#ff0000', 'transparent'] } : {}} transition={{ duration: 0.3 }} > <ChatWindow /> {/* ダメージ数値表示 */} {damageNumbers.map(({ id, value, x, y }) => ( <motion.div key={id} className="absolute pointer-events-none" style={{ left: `${x}%`, top: `${y}%` }} initial={{ opacity: 1, scale: 1, y: 0 }} animate={{ opacity: 0, scale: 1.5, y: -60 }} exit={{ opacity: 0 }} transition={{ duration: 2 }} > <span className={`text-4xl font-bold ${value >= 30 ? 'text-red-500' : value >= 15 ? 'text-yellow-500' : 'text-gray-400'}`}> -{value} </span> </motion.div> ))} </motion.div> <div className="mt-4"> <QuestionInput /> </div> </section> </main> </div> ); }; export default GameInterface;

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