/// <summary>
/// Example C# file for testing the scanner.
/// </summary>
using System;
using System.Collections.Generic;
using System.Linq;
namespace MyApp.Services
{
/// <summary>
/// Configuration interface for application settings.
/// </summary>
public interface IConfig
{
string ApiKey { get; }
string Endpoint { get; }
int Timeout { get; }
}
/// <summary>
/// Manages database connections and queries.
/// </summary>
public class DatabaseManager
{
private string _connectionString;
private object _connection;
/// <summary>
/// Constructs a new DatabaseManager with the given connection string.
/// </summary>
public DatabaseManager(string connectionString)
{
_connectionString = connectionString;
_connection = null;
}
/// <summary>
/// Gets or sets the connection string.
/// </summary>
public string ConnectionString
{
get => _connectionString;
set => _connectionString = value;
}
/// <summary>
/// Establishes a connection to the database.
/// </summary>
public void Connect()
{
Console.WriteLine($"Connecting to {_connectionString}");
}
/// <summary>
/// Closes the database connection.
/// </summary>
public void Disconnect()
{
if (_connection != null)
{
Console.WriteLine("Disconnecting");
}
}
/// <summary>
/// Executes a SQL query and returns the results.
/// </summary>
public List<Dictionary<string, object>> Query(string sql)
{
return new List<Dictionary<string, object>>();
}
}
/// <summary>
/// Handles user-related operations.
/// </summary>
public class UserService
{
private DatabaseManager _db;
/// <summary>
/// Constructs a UserService with a database manager.
/// </summary>
public UserService(DatabaseManager db)
{
_db = db;
}
/// <summary>
/// Gets the database manager.
/// </summary>
public DatabaseManager Database { get => _db; }
/// <summary>
/// Creates a new user in the system.
/// </summary>
public int CreateUser(string username, string email)
{
return 1;
}
/// <summary>
/// Retrieves a user by their ID.
/// </summary>
public Dictionary<string, object>? GetUser(int userId)
{
return null;
}
/// <summary>
/// Deletes a user from the system.
/// </summary>
public bool DeleteUser(int userId)
{
return true;
}
}
/// <summary>
/// Utility class for email validation.
/// </summary>
public static class EmailValidator
{
/// <summary>
/// Validates an email address format.
/// </summary>
public static bool ValidateEmail(string email)
{
return email != null && email.Contains("@");
}
}
/// <summary>
/// Represents a point in 2D space.
/// </summary>
public struct Point
{
public double X { get; set; }
public double Y { get; set; }
/// <summary>
/// Constructs a new point.
/// </summary>
public Point(double x, double y)
{
X = x;
Y = y;
}
/// <summary>
/// Calculates the distance from origin.
/// </summary>
public double DistanceFromOrigin()
{
return Math.Sqrt(X * X + Y * Y);
}
}
/// <summary>
/// User role enumeration.
/// </summary>
public enum UserRole
{
Admin,
User,
Guest
}
}