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MCPy

by magi8101
config.toml2.79 kB
# MCPy Server Configuration [server] # Server name displayed in the server list name = "MCPy High-Performance Server" # Server host and port host = "0.0.0.0" port = 25565 # Maximum number of players allowed max_players = 100 # View distance in chunks (2-32) view_distance = 10 # Enable online mode for authentication online_mode = true # Enable whitelist whitelist = false [world] # World generation seed (integer) seed = 42 # World name name = "MCPy World" # Enable structures generate_structures = true # World type: default, flat, amplified type = "default" # Game rules [world.rules] do_daylight_cycle = true do_weather_cycle = true keep_inventory = false mob_griefing = true natural_regeneration = true # Performance settings [performance] # Entity processing range in chunks entity_processing_range = 4 # Enable parallel chunk generation parallel_chunk_generation = true # Thread pool size for async operations thread_pool_size = 4 # Maximum number of pending chunk operations max_chunk_operations = 64 # Memory settings [performance.memory] # Maximum chunk cache size max_chunks_loaded = 3200 # Enable memory pooling for entities use_memory_pooling = true # Network settings [network] # Compression threshold in bytes compression_threshold = 512 # Enable encryption encryption = true # Network tick rate independent of game tick network_tick_rate = 20 # Connection timeout in seconds timeout = 30 # Plugin system [plugins] # Enable the plugin system enabled = false # Plugin directory directory = "plugins" # Auto-reload plugins on change auto_reload = false # Monitoring and metrics [monitoring] # Enable Prometheus monitoring enabled = false # Prometheus metrics port port = 9090 # Enable detailed profiling detailed_profiling = false # Save profiling data to disk save_profiling_data = false # Debug settings [debug] # Enable debug logging debug_logging = false # Log entity updates log_entity_updates = false # Log chunk operations log_chunk_operations = false # Scientific computing settings [science] # Use SciPy for terrain generation use_scipy = true # Use Noise library for terrain generation use_noise = true # Use NumPy for entity physics use_numpy = true # Use AI for mob behavior (requires PyTorch) use_ai = false [database] # Database type (sqlite, postgresql) type = "sqlite" # Database file path for SQLite path = "world/mcpy.db" # PostgreSQL settings (if using PostgreSQL) # host = "localhost" # port = 5432 # dbname = "mcpy" # user = "postgres" # password = "" # Database pool configuration pool_size = 10 max_overflow = 20 pool_timeout = 30 # Auto-save interval in seconds auto_save_interval = 300 # 5 minutes # Create tables if they don't exist create_tables = true # Enable SQL query logging (development only) echo = false

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