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mcp_config.json•22.1 KiB
{
"server": {
"url": "https://pokeapi.co"
},
"authentication": [
{
"schema_parameters": {
"in": "cookie"
},
"type": "apiKey",
"value": "API_KEY"
},
{
"password": "PASSWORD",
"schema_parameters": {
"scheme": "basic"
},
"type": "http",
"username": "USERNAME"
}
],
"operations": [
{
"description": "",
"name": "ability_list"
},
{
"description": "",
"name": "ability_retrieve"
},
{
"description": "Berries can be soft or hard. Check out [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Category:Berries_by_firmness) for greater detail.",
"name": "berry_firmness_list"
},
{
"description": "Berries can be soft or hard. Check out [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Category:Berries_by_firmness) for greater detail.",
"name": "berry_firmness_retrieve"
},
{
"description": "Flavors determine whether a Pok\u00e9mon will benefit or suffer from eating a berry based on their **nature**. Check out [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Flavor) for greater detail.",
"name": "berry_flavor_list"
},
{
"description": "Flavors determine whether a Pok\u00e9mon will benefit or suffer from eating a berry based on their **nature**. Check out [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Flavor) for greater detail.",
"name": "berry_flavor_retrieve"
},
{
"description": "Berries are small fruits that can provide HP and status condition restoration, stat enhancement, and even damage negation when eaten by Pok\u00e9mon. Check out [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Berry) for greater detail.",
"name": "berry_list"
},
{
"description": "Berries are small fruits that can provide HP and status condition restoration, stat enhancement, and even damage negation when eaten by Pok\u00e9mon. Check out [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Berry) for greater detail.",
"name": "berry_retrieve"
},
{
"description": "Characteristics indicate which stat contains a Pok\u00e9mon\u0027s highest IV. A Pok\u00e9mon\u0027s Characteristic is determined by the remainder of its highest IV divided by 5 (gene_modulo). Check out [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Characteristic) for greater detail.",
"name": "characteristic_list"
},
{
"description": "Characteristics indicate which stat contains a Pok\u00e9mon\u0027s highest IV. A Pok\u00e9mon\u0027s Characteristic is determined by the remainder of its highest IV divided by 5 (gene_modulo). Check out [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Characteristic) for greater detail.",
"name": "characteristic_retrieve"
},
{
"description": "Contest effects refer to the effects of moves when used in contests.",
"name": "contest_effect_list"
},
{
"description": "Contest effects refer to the effects of moves when used in contests.",
"name": "contest_effect_retrieve"
},
{
"description": "Contest types are categories judges used to weigh a Pok\u00e9mon\u0027s condition in Pok\u00e9mon contests. Check out [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Contest_condition) for greater detail.",
"name": "contest_type_list"
},
{
"description": "Contest types are categories judges used to weigh a Pok\u00e9mon\u0027s condition in Pok\u00e9mon contests. Check out [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Contest_condition) for greater detail.",
"name": "contest_type_retrieve"
},
{
"description": "Egg Groups are categories which determine which Pok\u00e9mon are able to interbreed. Pok\u00e9mon may belong to either one or two Egg Groups. Check out [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Egg_Group) for greater detail.",
"name": "egg_group_list"
},
{
"description": "Egg Groups are categories which determine which Pok\u00e9mon are able to interbreed. Pok\u00e9mon may belong to either one or two Egg Groups. Check out [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Egg_Group) for greater detail.",
"name": "egg_group_retrieve"
},
{
"description": "Encounter condition values are the various states that an encounter condition can have, i.e., time of day can be either day or night.",
"name": "encounter_condition_value_list"
},
{
"description": "Encounter condition values are the various states that an encounter condition can have, i.e., time of day can be either day or night.",
"name": "encounter_condition_value_retrieve"
},
{
"description": "Conditions which affect what pokemon might appear in the wild, e.g., day or night.",
"name": "encounter_condition_list"
},
{
"description": "Conditions which affect what pokemon might appear in the wild, e.g., day or night.",
"name": "encounter_condition_retrieve"
},
{
"description": "Methods by which the player might can encounter Pok\u00e9mon in the wild, e.g., walking in tall grass. Check out Bulbapedia for greater detail.",
"name": "encounter_method_list"
},
{
"description": "Methods by which the player might can encounter Pok\u00e9mon in the wild, e.g., walking in tall grass. Check out Bulbapedia for greater detail.",
"name": "encounter_method_retrieve"
},
{
"description": "Evolution chains are essentially family trees. They start with the lowest stage within a family and detail evolution conditions for each as well as Pok\u00e9mon they can evolve into up through the hierarchy.",
"name": "evolution_chain_list"
},
{
"description": "Evolution chains are essentially family trees. They start with the lowest stage within a family and detail evolution conditions for each as well as Pok\u00e9mon they can evolve into up through the hierarchy.",
"name": "evolution_chain_retrieve"
},
{
"description": "Evolution triggers are the events and conditions that cause a Pok\u00e9mon to evolve. Check out [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Methods_of_evolution) for greater detail.",
"name": "evolution_trigger_list"
},
{
"description": "Evolution triggers are the events and conditions that cause a Pok\u00e9mon to evolve. Check out [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Methods_of_evolution) for greater detail.",
"name": "evolution_trigger_retrieve"
},
{
"description": "Genders were introduced in Generation II for the purposes of breeding Pok\u00e9mon but can also result in visual differences or even different evolutionary lines. Check out [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Gender) for greater detail.",
"name": "gender_list"
},
{
"description": "Genders were introduced in Generation II for the purposes of breeding Pok\u00e9mon but can also result in visual differences or even different evolutionary lines. Check out [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Gender) for greater detail.",
"name": "gender_retrieve"
},
{
"description": "A generation is a grouping of the Pok\u00e9mon games that separates them based on the Pok\u00e9mon they include. In each generation, a new set of Pok\u00e9mon, Moves, Abilities and Types that did not exist in the previous generation are released.",
"name": "generation_list"
},
{
"description": "A generation is a grouping of the Pok\u00e9mon games that separates them based on the Pok\u00e9mon they include. In each generation, a new set of Pok\u00e9mon, Moves, Abilities and Types that did not exist in the previous generation are released.",
"name": "generation_retrieve"
},
{
"description": "Growth rates are the speed with which Pok\u00e9mon gain levels through experience. Check out [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Experience) for greater detail.",
"name": "growth_rate_list"
},
{
"description": "Growth rates are the speed with which Pok\u00e9mon gain levels through experience. Check out [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Experience) for greater detail.",
"name": "growth_rate_retrieve"
},
{
"description": "Item attributes define particular aspects of items, e.g.\"usable in battle\" or \"consumable\".",
"name": "item_attribute_list"
},
{
"description": "Item attributes define particular aspects of items, e.g.\"usable in battle\" or \"consumable\".",
"name": "item_attribute_retrieve"
},
{
"description": "Item categories determine where items will be placed in the players bag.",
"name": "item_category_list"
},
{
"description": "Item categories determine where items will be placed in the players bag.",
"name": "item_category_retrieve"
},
{
"description": "The various effects of the move\"Fling\" when used with different items.",
"name": "item_fling_effect_list"
},
{
"description": "The various effects of the move\"Fling\" when used with different items.",
"name": "item_fling_effect_retrieve"
},
{
"description": "Pockets within the players bag used for storing items by category.",
"name": "item_pocket_list"
},
{
"description": "Pockets within the players bag used for storing items by category.",
"name": "item_pocket_retrieve"
},
{
"description": "An item is an object in the games which the player can pick up, keep in their bag, and use in some manner. They have various uses, including healing, powering up, helping catch Pok\u00e9mon, or to access a new area.",
"name": "item_list"
},
{
"description": "An item is an object in the games which the player can pick up, keep in their bag, and use in some manner. They have various uses, including healing, powering up, helping catch Pok\u00e9mon, or to access a new area.",
"name": "item_retrieve"
},
{
"description": "Languages for translations of API resource information.",
"name": "language_list"
},
{
"description": "Languages for translations of API resource information.",
"name": "language_retrieve"
},
{
"description": "Location areas are sections of areas, such as floors in a building or cave. Each area has its own set of possible Pok\u00e9mon encounters.",
"name": "location_area_list"
},
{
"description": "Location areas are sections of areas, such as floors in a building or cave. Each area has its own set of possible Pok\u00e9mon encounters.",
"name": "location_area_retrieve"
},
{
"description": "Locations that can be visited within the games. Locations make up sizable portions of regions, like cities or routes.",
"name": "location_list"
},
{
"description": "Locations that can be visited within the games. Locations make up sizable portions of regions, like cities or routes.",
"name": "location_retrieve"
},
{
"description": "Machines are the representation of items that teach moves to Pok\u00e9mon. They vary from version to version, so it is not certain that one specific TM or HM corresponds to a single Machine.",
"name": "machine_list"
},
{
"description": "Machines are the representation of items that teach moves to Pok\u00e9mon. They vary from version to version, so it is not certain that one specific TM or HM corresponds to a single Machine.",
"name": "machine_retrieve"
},
{
"description": "Move Ailments are status conditions caused by moves used during battle. See [Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Status_condition) for greater detail.",
"name": "move_ailment_list"
},
{
"description": "Move Ailments are status conditions caused by moves used during battle. See [Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Status_condition) for greater detail.",
"name": "move_ailment_retrieve"
},
{
"description": "Styles of moves when used in the Battle Palace. See [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Battle_Frontier_(Generation_III)) for greater detail.",
"name": "move_battle_style_list"
},
{
"description": "Styles of moves when used in the Battle Palace. See [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Battle_Frontier_(Generation_III)) for greater detail.",
"name": "move_battle_style_retrieve"
},
{
"description": "Very general categories that loosely group move effects.",
"name": "move_category_list"
},
{
"description": "Very general categories that loosely group move effects.",
"name": "move_category_retrieve"
},
{
"description": "Damage classes moves can have, e.g. physical, special, or non-damaging.",
"name": "move_damage_class_list"
},
{
"description": "Damage classes moves can have, e.g. physical, special, or non-damaging.",
"name": "move_damage_class_retrieve"
},
{
"description": "Methods by which Pok\u00e9mon can learn moves.",
"name": "move_learn_method_list"
},
{
"description": "Methods by which Pok\u00e9mon can learn moves.",
"name": "move_learn_method_retrieve"
},
{
"description": "Targets moves can be directed at during battle. Targets can be Pok\u00e9mon, environments or even other moves.",
"name": "move_target_list"
},
{
"description": "Targets moves can be directed at during battle. Targets can be Pok\u00e9mon, environments or even other moves.",
"name": "move_target_retrieve"
},
{
"description": "Moves are the skills of Pok\u00e9mon in battle. In battle, a Pok\u00e9mon uses one move each turn. Some moves (including those learned by Hidden Machine) can be used outside of battle as well, usually for the purpose of removing obstacles or exploring new areas.",
"name": "move_list"
},
{
"description": "Moves are the skills of Pok\u00e9mon in battle. In battle, a Pok\u00e9mon uses one move each turn. Some moves (including those learned by Hidden Machine) can be used outside of battle as well, usually for the purpose of removing obstacles or exploring new areas.",
"name": "move_retrieve"
},
{
"description": "Natures influence how a Pok\u00e9mon\u0027s stats grow. See [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Nature) for greater detail.",
"name": "nature_list"
},
{
"description": "Natures influence how a Pok\u00e9mon\u0027s stats grow. See [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Nature) for greater detail.",
"name": "nature_retrieve"
},
{
"description": "Areas used for grouping Pok\u00e9mon encounters in Pal Park. They\u0027re like habitats that are specific to Pal Park.",
"name": "pal_park_area_list"
},
{
"description": "Areas used for grouping Pok\u00e9mon encounters in Pal Park. They\u0027re like habitats that are specific to Pal Park.",
"name": "pal_park_area_retrieve"
},
{
"description": "Pokeathlon Stats are different attributes of a Pok\u00e9mon\u0027s performance in Pok\u00e9athlons. In Pok\u00e9athlons, competitions happen on different courses; one for each of the different Pok\u00e9athlon stats. See [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9athlon) for greater detail.",
"name": "pokeathlon_stat_list"
},
{
"description": "Pokeathlon Stats are different attributes of a Pok\u00e9mon\u0027s performance in Pok\u00e9athlons. In Pok\u00e9athlons, competitions happen on different courses; one for each of the different Pok\u00e9athlon stats. See [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9athlon) for greater detail.",
"name": "pokeathlon_stat_retrieve"
},
{
"description": "A Pok\u00e9dex is a handheld electronic encyclopedia device; one which is capable of recording and retaining information of the various Pok\u00e9mon in a given region with the exception of the national dex and some smaller dexes related to portions of a region. See [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Pokedex) for greater detail.",
"name": "pokedex_list"
},
{
"description": "A Pok\u00e9dex is a handheld electronic encyclopedia device; one which is capable of recording and retaining information of the various Pok\u00e9mon in a given region with the exception of the national dex and some smaller dexes related to portions of a region. See [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Pokedex) for greater detail.",
"name": "pokedex_retrieve"
},
{
"description": "Colors used for sorting Pok\u00e9mon in a Pok\u00e9dex. The color listed in the Pok\u00e9dex is usually the color most apparent or covering each Pok\u00e9mon\u0027s body. No orange category exists; Pok\u00e9mon that are primarily orange are listed as red or brown.",
"name": "pokemon_color_list"
},
{
"description": "Colors used for sorting Pok\u00e9mon in a Pok\u00e9dex. The color listed in the Pok\u00e9dex is usually the color most apparent or covering each Pok\u00e9mon\u0027s body. No orange category exists; Pok\u00e9mon that are primarily orange are listed as red or brown.",
"name": "pokemon_color_retrieve"
},
{
"description": "Some Pok\u00e9mon may appear in one of multiple, visually different forms. These differences are purely cosmetic. For variations within a Pok\u00e9mon species, which do differ in more than just visuals, the \u0027Pok\u00e9mon\u0027 entity is used to represent such a variety.",
"name": "pokemon_form_list"
},
{
"description": "Some Pok\u00e9mon may appear in one of multiple, visually different forms. These differences are purely cosmetic. For variations within a Pok\u00e9mon species, which do differ in more than just visuals, the \u0027Pok\u00e9mon\u0027 entity is used to represent such a variety.",
"name": "pokemon_form_retrieve"
},
{
"description": "Habitats are generally different terrain Pok\u00e9mon can be found in but can also be areas designated for rare or legendary Pok\u00e9mon.",
"name": "pokemon_habitat_list"
},
{
"description": "Habitats are generally different terrain Pok\u00e9mon can be found in but can also be areas designated for rare or legendary Pok\u00e9mon.",
"name": "pokemon_habitat_retrieve"
},
{
"description": "Shapes used for sorting Pok\u00e9mon in a Pok\u00e9dex.",
"name": "pokemon_shape_list"
},
{
"description": "Shapes used for sorting Pok\u00e9mon in a Pok\u00e9dex.",
"name": "pokemon_shape_retrieve"
},
{
"description": "A Pok\u00e9mon Species forms the basis for at least one Pok\u00e9mon. Attributes of a Pok\u00e9mon species are shared across all varieties of Pok\u00e9mon within the species. A good example is Wormadam; Wormadam is the species which can be found in three different varieties, Wormadam-Trash, Wormadam-Sandy and Wormadam-Plant.",
"name": "pokemon_species_list"
},
{
"description": "A Pok\u00e9mon Species forms the basis for at least one Pok\u00e9mon. Attributes of a Pok\u00e9mon species are shared across all varieties of Pok\u00e9mon within the species. A good example is Wormadam; Wormadam is the species which can be found in three different varieties, Wormadam-Trash, Wormadam-Sandy and Wormadam-Plant.",
"name": "pokemon_species_retrieve"
},
{
"description": "Pok\u00e9mon are the creatures that inhabit the world of the Pok\u00e9mon games. They can be caught using Pok\u00e9balls and trained by battling with other Pok\u00e9mon. Each Pok\u00e9mon belongs to a specific species but may take on a variant which makes it differ from other Pok\u00e9mon of the same species, such as base stats, available abilities and typings. See [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9mon_(species)) for greater detail.",
"name": "pokemon_list"
},
{
"description": "Pok\u00e9mon are the creatures that inhabit the world of the Pok\u00e9mon games. They can be caught using Pok\u00e9balls and trained by battling with other Pok\u00e9mon. Each Pok\u00e9mon belongs to a specific species but may take on a variant which makes it differ from other Pok\u00e9mon of the same species, such as base stats, available abilities and typings. See [Bulbapedia](http://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9mon_(species)) for greater detail.",
"name": "pokemon_retrieve"
},
{
"description": "Handles Pokemon Encounters as a sub-resource.",
"name": "pokemon_encounters_retrieve"
},
{
"description": "A region is an organized area of the Pok\u00e9mon world. Most often, the main difference between regions is the species of Pok\u00e9mon that can be encountered within them.",
"name": "region_list"
},
{
"description": "A region is an organized area of the Pok\u00e9mon world. Most often, the main difference between regions is the species of Pok\u00e9mon that can be encountered within them.",
"name": "region_retrieve"
},
{
"description": "Stats determine certain aspects of battles. Each Pok\u00e9mon has a value for each stat which grows as they gain levels and can be altered momentarily by effects in battles.",
"name": "stat_list"
},
{
"description": "Stats determine certain aspects of battles. Each Pok\u00e9mon has a value for each stat which grows as they gain levels and can be altered momentarily by effects in battles.",
"name": "stat_retrieve"
},
{
"description": "Super contest effects refer to the effects of moves when used in super contests.",
"name": "super_contest_effect_list"
},
{
"description": "Super contest effects refer to the effects of moves when used in super contests.",
"name": "super_contest_effect_retrieve"
},
{
"description": "Types are properties for Pok\u00e9mon and their moves. Each type has three properties: which types of Pok\u00e9mon it is super effective against, which types of Pok\u00e9mon it is not very effective against, and which types of Pok\u00e9mon it is completely ineffective against.",
"name": "type_list"
},
{
"description": "Types are properties for Pok\u00e9mon and their moves. Each type has three properties: which types of Pok\u00e9mon it is super effective against, which types of Pok\u00e9mon it is not very effective against, and which types of Pok\u00e9mon it is completely ineffective against.",
"name": "type_retrieve"
},
{
"description": "Version groups categorize highly similar versions of the games.",
"name": "version_group_list"
},
{
"description": "Version groups categorize highly similar versions of the games.",
"name": "version_group_retrieve"
},
{
"description": "Versions of the games, e.g., Red, Blue or Yellow.",
"name": "version_list"
},
{
"description": "Versions of the games, e.g., Red, Blue or Yellow.",
"name": "version_retrieve"
}
]
}