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jpbullalayao

Pokémon VGC Damage Calculator MCP Server

calculateDamage

Calculate battle damage between Pokémon by analyzing stats, abilities, items, moves, and field conditions for strategic planning.

Instructions

Calculates the battle damage between an attacking and a defending Pokémon, considering their stats, abilities, items, and field conditions.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
attackerYes
defenderYes
moveYes
fieldYes

Implementation Reference

  • Core handler function implementing the calculateDamage tool logic using the @smogon/calc library to compute damage ranges, KO chances, and descriptions.
    export function calculateDamage(request: CalculateDamageRequest): CalculateDamageResponse { try { // Validate required fields if (!request.attacker?.species) { throw new Error("Attacker species is required"); } if (!request.defender?.species) { throw new Error("Defender species is required"); } if (!request.move?.name) { throw new Error("Move name is required"); } const attacker = createSmogonPokemon(request.attacker); const defender = createSmogonPokemon(request.defender); const move = createSmogonMove(request.move); const field = createSmogonField(request.field); const result = calculate(gen, attacker, defender, move, field); let damageRange: [number, number]; if (result.damage) { if (Array.isArray(result.damage)) { const damageArray = result.damage as number[]; damageRange = [damageArray[0], damageArray[damageArray.length - 1]]; } else { const singleDamage = result.damage as number; damageRange = [singleDamage, singleDamage]; } } else { damageRange = [0, 0]; } return { description: result.fullDesc(), damage: damageRange, koChance: result.kochance().text, fullResult: result }; } catch (error) { throw new Error(`Calculation failed: ${error instanceof Error ? error.message : String(error)}`); } }
  • src/index.ts:168-178 (registration)
    MCP server registration of the calculateDamage tool in the listTools request handler, including name, description, and input schema.
    server.setRequestHandler(ListToolsRequestSchema, async () => { return { tools: [ { name: 'calculateDamage', description: 'Calculates the battle damage between an attacking and a defending Pokémon, considering their stats, abilities, items, and field conditions.', inputSchema: CALCULATE_DAMAGE_SCHEMA, }, ], }; });
  • Dispatch handler in the MCP callTool request that invokes the calculateDamage function with parsed arguments and formats the response.
    if (name === 'calculateDamage') { try { const result = calculateDamage(args as unknown as CalculateDamageRequest); return { content: [ { type: 'text', text: JSON.stringify(result, null, 2), }, ], }; } catch (error) {
  • TypeScript type definitions for the input (CalculateDamageRequest) and output (CalculateDamageResponse) of the calculateDamage tool.
    export interface CalculateDamageRequest { attacker: Pokemon; defender: Pokemon; field: Field; move: Move; } export interface CalculateDamageResponse { description: string; damage: [number, number]; koChance: string; fullResult?: any; }
  • JSON schema definition for the calculateDamage tool input used in MCP tool registration. Note: excerpt abbreviated; full schema spans detailed properties for Pokemon stats, moves, and field conditions.
    const CALCULATE_DAMAGE_SCHEMA = { type: 'object', properties: { attacker: { type: 'object', properties: { species: { type: 'string', description: 'Name of the Pokémon species (e.g., \'Pikachu\').' }, level: { type: 'number', default: 50 }, ability: { type: 'string', description: 'The Pokémon\'s ability (e.g., \'Lightning Rod\').' }, item: { type: 'string', description: 'The Pokémon\'s held item (e.g., \'Light Ball\').' }, nature: { type: 'string', description: 'The Pokémon\'s nature (e.g., \'Timid\').' }, status: { type: 'string', enum: ['', 'psn', 'brn', 'frz', 'par', 'slp'], description: 'e.g., \'brn\' for Burned.' }, evs: { type: 'object', properties: { hp: { type: 'number' }, atk: { type: 'number' }, def: { type: 'number' }, spa: { type: 'number' }, spd: { type: 'number' }, spe: { type: 'number' } } }, ivs: { type: 'object', properties: { hp: { type: 'number' }, atk: { type: 'number' }, def: { type: 'number' }, spa: { type: 'number' }, spd: { type: 'number' }, spe: { type: 'number' } } }, boosts: { type: 'object', properties: { atk: { type: 'number' }, def: { type: 'number' }, spa: { type: 'number' }, spd: { type: 'number' }, spe: { type: 'number' } } } }, required: ['species'] }, defender: { type: 'object', properties: { species: { type: 'string', description: 'Name of the Pokémon species (e.g., \'Pikachu\').' }, level: { type: 'number', default: 50 }, ability: { type: 'string', description: 'The Pokémon\'s ability (e.g., \'Lightning Rod\').' }, item: { type: 'string', description: 'The Pokémon\'s held item (e.g., \'Light Ball\').' }, nature: { type: 'string', description: 'The Pokémon\'s nature (e.g., \'Timid\').' }, status: { type: 'string', enum: ['', 'psn', 'brn', 'frz', 'par', 'slp'], description: 'e.g., \'brn\' for Burned.' }, evs: { type: 'object', properties: { hp: { type: 'number' }, atk: { type: 'number' }, def: { type: 'number' }, spa: { type: 'number' }, spd: { type: 'number' }, spe: { type: 'number' } } }, ivs: { type: 'object', properties: { hp: { type: 'number' }, atk: { type: 'number' }, def: { type: 'number' }, spa: { type: 'number' }, spd: { type: 'number' }, spe: { type: 'number' } } }, boosts: { type: 'object', properties: { atk: { type: 'number' }, def: { type: 'number' }, spa: { type: 'number' }, spd: { type: 'number' }, spe: { type: 'number' } } } }, required: ['species'] }, move: { type: 'object', properties: { name: { type: 'string', description: 'Name of the move being used (e.g., \'Thunderbolt\').' }, isCrit: { type: 'boolean', default: false, description: 'Whether the move is a guaranteed critical hit.' } }, required: ['name'] }, field: { type: 'object', properties: { gameType: { type: 'string', enum: ['Singles', 'Doubles'], default: 'Singles' }, weather: { type: 'string', enum: ['', 'Sun', 'Rain', 'Sand', 'Snow'] }, terrain: { type: 'string', enum: ['', 'Electric', 'Grassy', 'Misty', 'Psychic'] }, isBeadsOfRuin: { type: 'boolean', default: false }, isTabletsOfRuin: { type: 'boolean', default: false }, isSwordOfRuin: { type: 'boolean', default: false }, isVesselOfRuin: { type: 'boolean', default: false }, attackerSide: { type: 'object', properties: { isSR: { type: 'boolean', default: false, description: 'Stealth Rock is active.' }, spikes: { type: 'number', enum: [0, 1, 2, 3], default: 0 }, isLightScreen: { type: 'boolean', default: false }, isReflect: { type: 'boolean', default: false } } }, defenderSide: { type: 'object', properties: { isSR: { type: 'boolean', default: false, description: 'Stealth Rock is active.' }, spikes: { type: 'number', enum: [0, 1, 2, 3], default: 0 }, isLightScreen: { type: 'boolean', default: false }, isReflect: { type: 'boolean', default: false } } } } } }, required: ['attacker', 'defender', 'field', 'move'] } as const;
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