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lol-client-mcp Public

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault

No arguments

Schema

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources

Tools

Functions exposed to the LLM to take actions

NameDescription
get_all_game_data
The Live League of Legends Client Data API has a number of endpoints that return a subset of the data returned by the /allgamedata endpoint. This endpoint is great for testing the Live Client Data API, but unless you actually need all the data from this endpoint, use one of the endpoints listed below that return a subset of the response.
get_active_player
Get all data about the active player.
get_active_player_name
Returns the player name.
get_active_player_abilities
Get Abilities for the active player.
get_active_player_runes
Retrieve the full list of runes for the active player.
get_player_list
Retrieve the list of heroes in the game and their stats.
get_player_scores
Retrieve the list of the current scores for the player.
get_player_summoner_spells
Retrieve the list of the summoner spells for the player.
get_player_main_runes
Retrieve the basic runes of any player.
get_player_items
Retrieve the list of items for the player.
get_event_data
Get a list of events that have occurred in the game.
get_game_stats
Basic data about the game.

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