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Dice Rolling MCP Server

by jimmcq
quick-reference.md887 B
# Dice Notation Quick Reference ## Most Common Patterns ### Basic Rolls - `1d20` - Single d20 - `3d6` - Three d6 - `1d8+3` - d8 plus modifier ### D&D 5e Essential - `2d20kh1` - **Advantage** (NOT `2d20`) - `2d20kl1` - **Disadvantage** - `4d6kh3` - Stat generation - `8d6` - Fireball damage ### Common Modifiers - `1d20+5` - Attack/check with +5 - `2d6+3` - Damage with +3 - `1d4+1` - Magic Missile ### Special Mechanics - `3d6!` - Exploding 6s - `4d6r1` - Reroll 1s - `5d10>7` - Count 7+ as successes ## Gaming Quick Tips **Attack Rolls:** - Normal: `1d20+[modifier]` - Advantage: `2d20kh1+[modifier]` - Disadvantage: `2d20kl1+[modifier]` **Damage Rolls:** - Weapon: `1d8+[modifier]` - Spell: `3d6` (no modifier usually) - Critical: `2d8+[modifier]` (double dice only) **Never add dice results when you mean advantage!** - ❌ `2d20` = 2-40 range - ✅ `2d20kh1` = 1-20 range

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