---
title: Local app development
sidebar_title: Development
description: Learn how to compile and build your Expo app locally.
---
To build your project into an app locally using your machine, you have to manually generate native code before testing the debug build or creating a production build for it to submit to the app store. There are two ways you can build your app locally. This guide provides a brief introduction to both methods and references to other guides that are necessary to create this workflow.
## Prerequisites
You need to install and set up Android Studio and Xcode to compile and run Android and iOS projects on your local machine. See the following on how to set up these tools:
- [Android Studio](/get-started/set-up-your-environment/?platform=android&device=physical&mode=development-build&buildEnv=local#set-up-an-android-device-with-a-development-build)
- [Xcode](/get-started/set-up-your-environment/?platform=ios&device=physical&mode=development-build&buildEnv=local#set-up-an-ios-device-with-a-development-build)
## Local app compilation
To build your project locally you can use compile commands from Expo CLI which generates the **android** and **ios** directories:
The above commands compile your project, using your locally installed Android SDK or Xcode, into a debug build of your app.
- These compilation commands initially run `npx expo prebuild` to generate native directories (**android** and **ios**) before building, if they do not exist yet. If they already exist, this will be skipped.
- You can also add the `--device` flag to select a device to run the app on — you can select a physically connected device or emulator/simulator.
- You can pass in `--variant release` (Android) or `--configuration Release` (iOS) to build a [production build of your app](/deploy/build-project/#production-builds-locally). Note that these builds are not signed and you cannot submit them to app stores. To sign your production build, see [Local app production](/guides/local-app-production/).
To modify your project's configuration or native code after the first build, you will have to rebuild your project. Running `npx expo prebuild` again layers the changes on top of existing files. It may also produce different results after the build.
To avoid this, add native directories to the project's **.gitignore** and use `npx expo prebuild --clean` command. This ensures that the project is always managed, and the [`--clean` flag](/workflow/prebuild/#clean) will delete existing directories before regenerating them. You can use [app config](/workflow/configuration/) or create a [config plugin](/config-plugins/introduction/) to modify your project's configuration or code inside the native directories.
To learn more about how compilation and prebuild works, see the following guides:
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Learn how Expo CLI uses run commands to compile your app locally, arguments you
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## Local builds with `expo-dev-client`
If you install [`expo-dev-client`](/develop/development-builds/introduction/#what-is-expo-dev-client) to your project, then a debug build of your project will include the `expo-dev-client` UI and tooling, and we call these development builds.
To create a development build, you can use [local app compilation](#local-app-compilation) commands (`npx expo run:[android|ios]`) which will create a debug build and start the development server.
## Local builds using Android product flavors
> **warning** This feature is only available for SDK 52 and above.
If you have a custom Android project with multiple product flavors using different application IDs, you can configure `npx expo run:android` to use the correct flavor and build type. Expo supports both `--variant` and `--app-id` to customize the build and launch behavior.
The `--variant` flag can switch the Android build type from **debug** to **release**. This flag can also configure a product flavor and build type, when formatted in camelCase. For example, if you have both [**free** and **paid** product flavors](https://developer.android.com/build/build-variants#change-app-id), you can build a development version of your app with:
The `--app-id` flag can be used to launch the app after building using a customized application id. For example, if your product flavor **free** is using `applicationIdSuffix ".free"` or `applicationId "dev.expo.myapp.free"` you can run build and launch the app with:
> **info** Customizing the Android build type is also possible, but that would break Expo's assumption that the build type **release** is used for production. You might build unoptimized code in your app using a different build type instead of **release**.
## Local builds with EAS
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