# _NAMESPACE4 Natives
Red Dead Redemption 3 Native Functions Reference
**Namespace:** _NAMESPACE4
**Natives in this file:** 1
**Generated from:** RDR3natives JSON data
---
## _REPORT_PLAYER_BAD_SPORT_BEHAVIOR
**Description:** nullsub, doesn't do anything
however it is being used in tty scripts: [NET_BAD_SPORT_REPORT_PLAYER] Detected bad sport behavior from Player
badSportBehavior: BS_QUITTER = 0, BS_VEHICLE_DESTRUCTION = 1, BS_VOTED_OUT = 2
| Property | Value |
|----------|-------|
| Native Name | `_REPORT_PLAYER_BAD_SPORT_BEHAVIOR` |
| Hash | `0xC31C44C43B48FDE3` |
| Return Type | `void` |
| Build | `1207` |
| Parameters | `gamerHandle` (Any*), `badSportBehaviorType` (int) |
### Parameters
- **`gamerHandle`** (`Any*`)
- **`badSportBehaviorType`** (`int`)
### Usage
**Lua (Direct):**
```lua
ReportPlayerBadSportBehavior(gamerHandle, badSportBehaviorType)
```
**Lua (Hash):**
```lua
Citizen.InvokeNative(0xC31C44C43B48FDE3, gamerHandle, badSportBehaviorType)
```
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*End of _NAMESPACE4 natives*