# PERSCHAR Natives - Part 2 of 2
Red Dead Redemption 3 Native Functions Reference
**Namespace:** PERSCHAR
**Natives in this file:** 1
**Total natives in namespace:** 51
**Generated from:** RDR3natives JSON data
---
## _SET_PERSCHAR_SCHEDULE
| Property | Value |
|----------|-------|
| Native Name | `_SET_PERSCHAR_SCHEDULE` |
| Hash | `0x187D65F3AEC5D679` |
| Return Type | `void` |
| Build | `1207` |
| Parameters | `persCharHash` (Hash), `schedule` (char*) |
### Parameters
- **`persCharHash`** (`Hash`)
- **`schedule`** (`char*`)
### Usage
**Lua (Direct):**
```lua
SetPerscharSchedule(persCharHash, schedule)
```
**Lua (Hash):**
```lua
Citizen.InvokeNative(0x187D65F3AEC5D679, persCharHash, schedule)
```
---
*End of PERSCHAR natives part 2*