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architecture.md3.97 kB
# Discord MCP Architecture ## Overview This document describes the organized architecture of the Discord MCP server, which provides a more modular and maintainable approach to Discord automation. ## Core Components ### 1. DiscordController The main entry point that coordinates all operations: - Manages initialization and cleanup of services - Handles configuration and logging - Coordinates rate limiting - Routes actions to appropriate managers ### 2. AutomationManager Central hub for all Discord operations: - Provides organized methods for each Discord action - Handles input validation through Zod schemas - Routes operations to the DiscordService ### 3. DiscordService Low-level Discord.js integration: - Direct interaction with Discord API - Connection management - Event handling ## Supporting Components ### 4. ConfigManager Handles all configuration: - Environment variable parsing - Action permission management - Runtime configuration updates ### 5. Logger Centralized logging system: - Configurable log levels - Structured logging format - Operation tracking ### 6. ErrorHandler Unified error handling: - Custom error types for different scenarios - Consistent error formatting - Error re-throwing mechanism ### 7. RateLimiter Discord API rate limit management: - Global rate limit tracking - Bucket-specific rate limiting - Automatic wait mechanisms ### 8. ToolOrganizer Tool categorization and organization: - Category-based tool grouping - Alphabetical sorting - Permission-based filtering ## Directory Structure ``` src/ ├── core/ # Core components │ ├── DiscordController.ts # Main controller │ ├── AutomationManager.ts # Action manager │ ├── ConfigManager.ts # Configuration │ ├── Logger.ts # Logging │ ├── ErrorHandler.ts # Error handling │ └── RateLimiter.ts # Rate limiting ├── utils/ # Utility functions │ └── ToolOrganizer.ts # Tool organization ├── managers/ # Specialized managers (future) ├── discord-service.ts # Low-level Discord integration ├── index.ts # Entry point └── types.ts # Type definitions ``` ## Benefits of This Architecture 1. **Modularity**: Each component has a single responsibility 2. **Maintainability**: Changes to one component don't affect others 3. **Testability**: Each component can be tested independently 4. **Extensibility**: New features can be added without disrupting existing code 5. **Configuration**: Centralized configuration management 6. **Error Handling**: Consistent error handling across all operations 7. **Rate Limiting**: Built-in protection against Discord API rate limits 8. **Logging**: Comprehensive operation tracking and debugging ## Usage Patterns ### Executing Actions ```typescript const controller = new DiscordController(); await controller.initialize(); const result = await controller.executeAction('send_message', { channelId: '123456789', message: 'Hello, World!' }); ``` ### Configuration Environment variables control behavior: - `DISCORD_GUILD_ID`: Default server ID - `ENABLE_LOGGING`: Enable/disable logging - `LOG_LEVEL`: Logging verbosity (ERROR, WARN, INFO, DEBUG) - `MAX_RETRIES`: Maximum retry attempts - `RETRY_DELAY`: Delay between retries (ms) - `TIMEOUT`: Operation timeout (ms) - `RATE_LIMIT_PROTECTION`: Enable rate limit protection - `ALLOWED_ACTIONS`: Comma-separated list of allowed actions - `DENIED_ACTIONS`: Comma-separated list of denied actions ## Future Improvements 1. **Specialized Managers**: Create dedicated managers for different Discord features 2. **Caching Layer**: Add caching for frequently accessed data 3. **Event System**: Implement event-driven architecture for real-time updates 4. **Plugin System**: Allow third-party extensions 5. **Metrics Collection**: Add performance monitoring and metrics

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