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SearchResponseSortingTests.cs•1.92 KiB
/*
* GameBrain API
*
* GameBrain API
*
* The version of the OpenAPI document: 1.0.1
* Contact: mail@gamebrain.co
* Generated by: https://github.com/openapitools/openapi-generator.git
*/
using Xunit;
using System;
using System.Linq;
using System.IO;
using System.Collections.Generic;
using gamebrain.Model;
using gamebrain.Client;
using System.Reflection;
using Newtonsoft.Json;
namespace gamebrain.Test.Model
{
/// <summary>
/// Class for testing SearchResponseSorting
/// </summary>
/// <remarks>
/// This file is automatically generated by OpenAPI Generator (https://openapi-generator.tech).
/// Please update the test case below to test the model.
/// </remarks>
public class SearchResponseSortingTests : IDisposable
{
// TODO uncomment below to declare an instance variable for SearchResponseSorting
//private SearchResponseSorting instance;
public SearchResponseSortingTests()
{
// TODO uncomment below to create an instance of SearchResponseSorting
//instance = new SearchResponseSorting();
}
public void Dispose()
{
// Cleanup when everything is done.
}
/// <summary>
/// Test an instance of SearchResponseSorting
/// </summary>
[Fact]
public void SearchResponseSortingInstanceTest()
{
// TODO uncomment below to test "IsType" SearchResponseSorting
//Assert.IsType<SearchResponseSorting>(instance);
}
/// <summary>
/// Test the property 'Key'
/// </summary>
[Fact]
public void KeyTest()
{
// TODO unit test for the property 'Key'
}
/// <summary>
/// Test the property 'Direction'
/// </summary>
[Fact]
public void DirectionTest()
{
// TODO unit test for the property 'Direction'
}
}
}