Unity-MCP

by TSavo
# Unity-AI Bridge SDK Usage Examples This document provides examples of how to use the Unity-AI Bridge SDK in various scenarios. ## 1. Basic Usage ### 1.1 Writing Data to a Result `csharp // Example code for writing data to a result AI.Result(" player_stats\).Write(playerData); ` ### 1.2 Reading Data from a Result `csharp // Example code for reading data from a result var data = AI.Result(" ai_suggestions\).Read(); ` ### 1.3 Clearing a Result `csharp // Example code for clearing a result AI.Result(" game_log\).Clear(); ` ## 2. Logging and Debugging ### 2.1 Creating a Game Log `csharp // Example code for creating a game log AI.Result(" game_log\).Append(logEntry); ` ### 2.2 Error Logging `csharp // Example code for error logging AI.Result(" error_log\).WriteError(exception); `
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