Hosts an interactive soundboard website with all 25 achievements, dual voice system, category filtering, and volume control.
Provides a chat widget example that proxies ChatGPT responses and triggers Quake achievements based on conversation interactions.
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@Quake Coding Arena MCPplay a random quality achievement at 70% volume"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
๐ฏ Enhanced Quake Coding Arena - MCP Server

DOMINATING! EXCELLENT! GODLIKE! UNSTOPPABLE! ๐ฏ๐ฅ
Premium TypeScript MCP Server for gamifying your development environment with authentic Quake 3 Arena sounds and dual voice announcers
๐ Features
๐ฎ 25 Epic Achievements
Streak Achievements: RAMPAGE, DOMINATING, UNSTOPPABLE, GODLIKE (both voices)
Quality Achievements: EXCELLENT, PERFECT, IMPRESSIVE (male voice)
Multi-Kills: WICKED SICK, HEADSHOT, MULTI KILL, ULTRA KILL, MONSTER KILL, LUDICROUS KILL, KILLING SPREE, DOUBLE KILL, TRIPLE KILL (both voices)
Game Events: FIRST BLOOD, HUMILIATION, HOLY SHIT, BOTTOM FEEDER (both voices)
Team Events: PREPARE TO FIGHT, PLAY (both voices)
๐ค Dual Voice System
Male Announcer: Complete voice pack with 17 unique sounds
Female Announcer: Complete voice pack with 16 unique sounds
Smart fallback to male voice for unavailable female sounds
Volume control (0-100%)
Cross-platform audio support
๐ง MCP Integration
10 MCP Tools for complete control
JSON-RPC 2.0 compliant
Session statistics tracking
Dual transport support: HTTP (Smithery) and stdio (local clients)
Claude Code compatible with automatic stdio detection
Category filtering for achievements
Random achievement selection
AI usage guide integration
Voice pack testing capabilities
๐ฆ Installation Options
Option 1: Local Development Setup
Option 2: Remote (Smithery) Deployment
โ ๏ธ Important: Smithery packages are NOT on npm - they use HTTP endpoints!
Note: For local development/testing, use the local build method (Option 1) instead of npx.
Option 3: GitHub Pages Website
Visit the live soundboard at: https://ripnrip.github.io/Quake-Coding-Arena-MCP/
The website includes:
โ Interactive soundboard with all 25 achievements
โ Dual voice system (Male/Female toggle)
โ Category filtering
โ Volume control
โ GitHub Pages ready
๐ฏ Available MCP Tools
Core Achievement Tools
play_enhanced_quake_sound- Trigger specific achievementsrandom_enhanced_achievement- Random by categorylist_enhanced_achievements- Browse all achievements
Control & Settings
set_enhanced_volume- Set volume (0-100)set_voice_pack- Switch male/female voicesget_voice_pack_info- Voice information
Statistics & Guides
get_enhanced_achievement_stats- Session statisticsget_enhanced_achievement_guide- Achievement guideget_ai_usage_guide- Context-specific usage tipstest_voice_packs- Test all voice packs
๐ฎ Usage Examples
๐ง Configuration
The server automatically detects sound files and supports:
MP3 and WAV audio formats
Custom sound directories
Voice pack management
Session persistence
๐ Project Structure
๐ Achievement Categories
๐ฅ Streak Achievements (Both Voices)
RAMPAGE (10) - Multiple quick tasks
DOMINATING (15) - Complex problems solved
UNSTOPPABLE (20) - Long productive sessions
GODLIKE (25) - Legendary coding sessions
โจ Quality Achievements (Male Voice)
EXCELLENT - Elegant solutions
PERFECT - Flawless implementation
IMPRESSIVE - Creative problem-solving
โ๏ธ Multi-Kill Achievements (Both Voices)
HEADSHOT - Precision coding
DOUBLE KILL - Two quick wins
MULTI KILL - Multiple bugs squashed
KILLING SPREE - Consistent productivity
TRIPLE KILL - Triple efficiency
ULTRA KILL - Exceptional performance
MONSTER KILL - Massive code refactoring
LUDICROUS KILL - Unbelievable solutions
WICKED SICK - Mind-blowing solutions
๐ช Game State Announcements (Both Voices)
FIRST BLOOD - First bug found
HUMILIATION - Quick bug fixes
HOLY SHIT - Unexpected breakthrough
BOTTOM FEEDER - Learning from mistakes
๐ฅ Team Events (Both Voices)
PREPARE TO FIGHT - Team motivation
PLAY - Game on, let's code!
๐ฏ Perfect For
Developers wanting gamified coding environments
Teams needing motivational feedback
Streamers wanting engaging content
Educators teaching coding concepts
Anyone loving Quake 3 Arena nostalgia!
๐ Requirements
Node.js 18+ for MCP server
MCP-compatible IDE (Cursor, Claude Desktop, etc.)
Audio system for sound playback
๐ Integration Examples
Claude Desktop
Cursor / Claude Code
Local Build Method (Recommended):
{ "mcpServers": { "quake-coding-arena": { "command": "node", "args": ["/path/to/.smithery/index.cjs"] } } }HTTP Endpoint Method (When server is running):
{ "mcpServers": { "quake-coding-arena": { "transport": "http", "url": "http://localhost:6487/mcp" } } }See
CLAUDE-CODE-SETUP.mdandCURSOR-HTTP-SETUP.mdfor detailed instructions
Chat Widget + Sound Bridge
Clone-ready example that proxies ChatGPT responses and calls this MCP server to play Quake achievements. See examples/chat-widget for setup instructions (OpenAI key + MCP URL required).
๐ License
MIT License - Feel free to use and modify!
๐ฏ Get Started
Install:
smithery install quake-coding-arena-enhancedConfigure: Add to your MCP client
Achieve: Start triggering those epic sounds!
๐ READY TO DOMINATE THE CODING ARENA! ๐ฏ๐ฅ
Built with โค๏ธ and Quake 3 Arena nostalgia Published via Smithery - The MCP Server Registry
๐ Recent Updates
December 10, 2025 - JSON Parsing Fix & Transport Support
๐ง Fixed JSON parsing errors when using with Claude Code and other stdio-based MCP clients
๐ก Added stdio transport support with automatic detection for local MCP clients
๐ซ Fixed console.log interference by redirecting all logs to stderr (prevents JSON-RPC protocol issues)
โ Tested and verified sound playback functionality with both HTTP and stdio transports
๐ Created comprehensive setup guides:
CLAUDE-CODE-SETUP.md- Complete Claude Code integration guideCURSOR-HTTP-SETUP.md- Cursor IDE HTTP endpoint setupCURSOR-SETUP-COMPLETE.md- Cursor MCP configuration guide
๐ Dual transport support: Server now works with both HTTP (Smithery) and stdio (local clients)
๐ฏ Port conflict handling with automatic port selection and interactive prompts
December 10, 2025 - Female Audio Expansion Update
๐ค Added 16 female voice audio files to the
sounds/female/directory๐ Expanded to 25 total achievements with comprehensive multi-kill support
๐ Updated voice pack configuration to properly point to female audio directory
๐ Enhanced documentation to reflect new female audio capabilities
๐ง Fixed TypeScript build issues and improved import resolution
โ Full compatibility maintained with existing male voice functionality
New Female Audio Includes:
Classic streak announcements (RAMPAGE, DOMINATING, UNSTOPPABLE, GODLIKE)
Multi-kill sequences (HEADSHOT, MULTI KILL, KILLING SPREE, ULTRA KILL, MONSTER KILL, LUDICROUS KILL)
Game state announcements (FIRST BLOOD, HUMILIATION, HOLY SHIT, BOTTOM FEEDER)
Team motivation sounds (PLAY)
Technical Improvements:
Smart fallback system to male voice for missing female audio
Enhanced achievement categorization with 25 total achievements
Updated MCP tool descriptions and documentation
Verified cross-platform audio compatibility
Built with โค๏ธ and Quake 3 Arena nostalgia Published via Smithery - The MCP Server Registry
๐ Smithery Cloud Deployment
When deployed via Smithery, the MCP server runs as a cloud service with HTTP endpoints. All audio files (including the 16 female voice files) are automatically included via the package.json "files" array.
๐ Detailed Guide: See SMITHERY-DEPLOYMENT.md for complete deployment documentation.
How Audio Works in Cloud Mode:
โ All 25 achievements available with both male/female voices
โ 16 female + 17 male audio files automatically bundled by Smithery
โ Voice pack switching via
set_voice_packtoolโ Volume control via
set_enhanced_volumetoolโ Complete sound library included in deployment (via package.json "files" array)
โ ๏ธ Requires explicit tool invocation - Audio plays when MCP tools are called
๐ฏ Audio plays locally - Smithery triggers playback on user's machine via system commands
Cloud vs Local Differences:
Local: Can trigger sounds automatically via file system events
Cloud: Sounds only play when MCP tools are explicitly invoked by user/AI
Both: Same achievement system, voice packs, and audio quality
Both: All 16 female audio files available