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tile.ts301 B
import { z } from 'zod'; export const TileSchema = z.object({ id: z.string(), worldId: z.string(), x: z.number(), y: z.number(), elevation: z.number(), temperature: z.number(), moisture: z.number().min(0).max(1), biome: z.string(), }); export type Tile = z.infer<typeof TileSchema>;

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