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Path of Exile 2 Build Optimizer MCP

test_ladder_api.py1.88 kB
#!/usr/bin/env python3 # -*- coding: utf-8 -*- """ Test official PoE ladder API """ import asyncio import sys import io from pathlib import Path # Fix Windows encoding if sys.platform == 'win32': sys.stdout = io.TextIOWrapper(sys.stdout.buffer, encoding='utf-8') sys.stderr = io.TextIOWrapper(sys.stderr.buffer, encoding='utf-8') # Add parent directory to path sys.path.insert(0, str(Path(__file__).parent.parent)) from src.api.character_fetcher import CharacterFetcher from src.api.cache_manager import CacheManager from src.api.rate_limiter import RateLimiter async def test_ladder(): """Test ladder API with different league names""" cache_manager = CacheManager() await cache_manager.initialize() fetcher = CharacterFetcher( cache_manager=cache_manager, rate_limiter=RateLimiter(rate_limit=5) ) # Test different league names leagues_to_test = [ "Standard", "Hardcore", "Abyss", # Short name "Rise of the Abyssal", # Full name ] print("Testing official PoE ladder API:") print("="*80) for league in leagues_to_test: print(f"\nTesting league: '{league}'") try: characters = await fetcher.get_top_ladder_characters( league=league, limit=5 ) if characters: print(f" ✓ Found {len(characters)} characters") for char in characters[:3]: print(f" {char['rank']}. {char['character']} (Level {char['level']}) - {char['class']}") else: print(f" ⚠️ No characters found (league may not exist or be empty)") except Exception as e: print(f" ❌ Error: {e}") await fetcher.close() await cache_manager.close() if __name__ == "__main__": asyncio.run(test_ladder())

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