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Reconnaissance Blind Chess MCP Server

QUICKSTART.md3.37 kB
# Quick Start Guide ## Installation (5 minutes) 1. **Install dependencies**: ```bash cd rbc_mcp_server python3 -m venv venv source venv/bin/activate pip install -r requirements.txt ``` 2. **Verify installation**: ```bash python3 test_bots.py python3 test_integration.py ``` Both tests should pass with ✓ marks. ## Configure Claude Desktop Edit `~/Library/Application Support/Claude/claude_desktop_config.json` (macOS) or equivalent on your system: ```json { "mcpServers": { "rbc": { "command": "/Users/YOUR_USERNAME/projects/rbc_mcp_server/venv/bin/python3", "args": ["/Users/YOUR_USERNAME/projects/rbc_mcp_server/rbc_mcp_server.py"] } } } ``` **Important**: Replace `/Users/YOUR_USERNAME/projects/rbc_mcp_server` with your actual path! ## Playing Your First Game Restart Claude Desktop, then ask: ``` "I want to play Reconnaissance Blind Chess against the random bot. Create a game where I play as white." ``` Claude will: 1. Create a local game 2. Wait for you to make sense and move choices 3. Guide you through the game turn by turn ## Example Conversation Flow **You**: "Create an RBC game against the trout bot as white" **Claude**: Uses `create_local_game(bot_type="trout", color="white")` → Returns game_id: 1 **Claude**: "Game created! It's your turn to sense. Where would you like to sense?" **You**: "Sense at e7" **Claude**: Uses `choose_sense(game_id=1, square="e7")` Then uses `get_sense_result(game_id=1)` to show you what pieces are there **Claude**: "I can see [pieces]. Now choose a move." **You**: "Move e2e4" **Claude**: Uses `choose_move(game_id=1, move="e2e4")` Then shows the result and continues... ## Game Rules Cheat Sheet ### Each Turn: 1. **Opponent Notification**: Did they capture your piece? 2. **Sense Phase**: Choose a square, see 3x3 area 3. **Move Phase**: Make your move ### Key Differences from Chess: - ❌ No checkmate - must capture king - ❌ Can't see opponent pieces (until you sense them) - ✓ Can move into check - ✓ Can castle through check - ✓ Illegal moves = pass turn ### Bots: - **random**: Random moves (easiest) - **attacker**: Prefers captures, senses forward - **trout**: Hunts your king (hardest) ## Remote Play To play on rbc.jhuapl.edu: ``` "Connect me to remote game XYZ on rbc.jhuapl.edu using auth token bWNwX3JiYzpCZWF6ZXJCMzNz" ``` Claude will use `create_remote_game()` with your credentials. ## Troubleshooting ### "Game not responding" Check status: `get_game_status(game_id=1)` Look for `waiting_for_sense` or `waiting_for_move` ### "Board looks wrong" Remember: You only see YOUR pieces and sensed squares! Use `get_board_state()` to see your current knowledge ### "Move was illegal" In RBC, illegal moves just pass your turn. Check: - Did you sense that square? - Is the path clear (as far as you know)? ## Tips for Playing 1. **Sense strategically**: Sense where you think opponent pieces are 2. **Track the king**: Once you find it, track its movements 3. **Protect your king**: It can be captured in one move! 4. **Use uncertainty**: Make moves that work even if you're wrong 5. **Sense before critical moves**: Verify the path is clear ## Need Help? See [README.md](README.md) for complete documentation including: - Full rules explanation - All MCP tools reference - Architecture details - Remote game setup Happy hunting! 🎯

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