Interfaces with Unity's .NET/C# environment through a plugin that acts as the MCP client, allowing execution of C# code and manipulation of Unity objects.
Implements the MCP server in Python using FastMCP, providing a bridge between AI agents and the Unity engine.
Allows AI agents to control and interact with the Unity game engine by executing C# code, querying editor state, capturing screenshots, modifying GameObject properties, and navigating scene hierarchies in real-time via WebSockets.
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@YetAnotherUnityMcpshow me all GameObjects in the current scene"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
This server cannot be installed