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screenshot_screen

Capture game screenshots for analysis by taking full-screen or region-specific images, saving as PNG files or returning base64 data for reverse engineering workflows.

Instructions

Take a screenshot of the entire screen or a region. Args: save_path: Optional path to save the screenshot (PNG). If empty, returns base64. region: Optional [x, y, width, height] to capture specific region. Returns: Screenshot info with base64 data or saved file path.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
save_pathNo
regionNo

Implementation Reference

  • The core handler function for the 'screenshot_screen' tool. Captures screenshot of full screen or region using Windows DC APIs (GetDesktopWindow, BitBlt), converts BMP to PIL Image, and returns base64 PNG data or saves to file. Requires pywin32 and pillow.
    @mcp.tool() def screenshot_screen(save_path: str = "", region: List[int] = None) -> Dict[str, Any]: """ Take a screenshot of the entire screen or a region. Args: save_path: Optional path to save the screenshot (PNG). If empty, returns base64. region: Optional [x, y, width, height] to capture specific region. Returns: Screenshot info with base64 data or saved file path. """ if not SCREENSHOT_AVAILABLE: return {"error": "Screenshot support not available. Install: pip install pywin32 pillow"} try: # Get screen dimensions if region: x, y, width, height = region else: x, y = 0, 0 width = ctypes.windll.user32.GetSystemMetrics(0) height = ctypes.windll.user32.GetSystemMetrics(1) # Capture screen hwnd = win32gui.GetDesktopWindow() hwnd_dc = win32gui.GetWindowDC(hwnd) mfc_dc = win32ui.CreateDCFromHandle(hwnd_dc) save_dc = mfc_dc.CreateCompatibleDC() bitmap = win32ui.CreateBitmap() bitmap.CreateCompatibleBitmap(mfc_dc, width, height) save_dc.SelectObject(bitmap) save_dc.BitBlt((0, 0), (width, height), mfc_dc, (x, y), win32con.SRCCOPY) # Convert to PIL Image bmp_info = bitmap.GetInfo() bmp_str = bitmap.GetBitmapBits(True) img = Image.frombuffer( 'RGB', (bmp_info['bmWidth'], bmp_info['bmHeight']), bmp_str, 'raw', 'BGRX', 0, 1 ) # Cleanup win32gui.DeleteObject(bitmap.GetHandle()) save_dc.DeleteDC() mfc_dc.DeleteDC() win32gui.ReleaseDC(hwnd, hwnd_dc) # Save or return base64 if save_path: img.save(save_path, 'PNG') return { "success": True, "path": save_path, "width": width, "height": height } else: buffer = io.BytesIO() img.save(buffer, format='PNG') img_base64 = base64.b64encode(buffer.getvalue()).decode('utf-8') return { "success": True, "width": width, "height": height, "image_base64": img_base64, "format": "png" } except Exception as e: return {"error": f"Screenshot failed: {str(e)}"}
  • The tool is listed under 'window_interaction' category in the list_capabilities tool, indicating its registration in the MCP server.
    "window_interaction": [ "list_windows", "screenshot_window", "screenshot_screen", "send_key_to_window", "focus_window"
  • Imports and flag for Windows screenshot support (pywin32, pillow), required by the screenshot tools.
    # Screenshot support (Windows) SCREENSHOT_AVAILABLE = False try: import ctypes from ctypes import wintypes import win32gui import win32ui import win32con import win32process from PIL import Image SCREENSHOT_AVAILABLE = True except ImportError: pass

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