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23d1
by 23d1

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault
AE_APPNoTarget a specific install when several are present. Windows: full path to AfterFX.exe, or to the install folder containing Support Files\AfterFX.exe. macOS: an app name ("Adobe After Effects 2025") or a full path to the .app. Auto-detected when unset — on Windows by scanning %ProgramFiles%\Adobe and taking the newest version.
AE_MCP_KEEP_TEMPNoSet to `1` to keep generated `.jsx` files for debugging instead of deleting them.

Instructions

Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.

This server publishes no instructions, or was last inspected before Glama recorded them.

Capabilities

Features and capabilities supported by this server

Protocol revision2025-11-25

CapabilityDetails
tools
{
  "listChanged": true
}

Tools

Functions exposed to the LLM to take actions

NameDescription
ae_statusA

Check whether After Effects is running and report its version, the open project, and whether scripts are allowed to write files (needed for ae_save_frame and rendering). Start here if anything else fails.

ae_project_infoA

List everything in the Project panel — comps, footage, solids and folders — with ids you can pass to other tools.

ae_open_projectA

Open an .aep file, or start a new empty project.

Fails if the current project has unsaved changes, rather than discarding someone's work: save it first with ae_save_project, or pass discardChanges to throw it away deliberately.

ae_save_projectA

Save the current project, optionally to a new path (Save As).

ae_importA

Import files into the project. Handles stills, video, audio, and image sequences. Returns the new item ids so you can add them to a comp with ae_add_layer.

ae_undoB

Undo the last operation in After Effects. Repeat to step further back.

ae_list_compsA

List every composition in the project with its size, duration and frame rate.

ae_comp_infoA

Read a composition's settings and its layer stack, including each layer's transform, effects, and which properties are keyframed or expression-driven. This is the tool to call before editing anything, so you know what is actually there.

ae_create_compA

Create a new composition and open it in the timeline. Note that backgroundColor is a preview convenience only — After Effects never renders it, so add a solid layer if the background needs to appear in ae_save_frame output or a final render.

ae_set_comp_settingsA

Rename or resize a composition, or change its duration, frame rate, work area or background.

ae_set_timeA

Set the current time in a composition. Affects what ae_save_frame captures.

ae_add_layerA

Add a layer to a composition: text, solid, shape, null, adjustment, camera, light, or existing footage/comp from the project. Returns the new layer's index.

ae_set_layerA

Change a layer's name, transform, timing, parenting, blend mode or switches. Values set here are static — use ae_set_keyframes to animate instead.

ae_set_textC

Change the string and character styling on a text layer.

ae_layer_opA

Structural operations on layers: duplicate, delete, move in the stack, precompose a set of layers into a new comp, or split at the current time.

ae_selectA

Change the timeline selection. Other tools fall back to the selection when you omit layer, so this is how you say 'the ones I mean' once.

ae_set_keyframesA

Set keyframes on any animatable property — transform, effect parameters, mask paths, shape properties, text animators. Existing keyframes at the same times are replaced. Easing defaults to smooth ease in and out.

ae_set_propertyA

Set a static value on any property by path — effect parameters, mask feather, shape sizes, anything ae_comp_info shows. Use ae_set_keyframes to animate instead.

ae_get_propertyA

Read a property's current value, its keyframes and any expression on it. Also lists the property's children, which is how you discover exact parameter names.

ae_set_expressionA

Attach an expression to a property, or clear it. Expressions are written in After Effects' JavaScript expression language.

ae_remove_keyframesA

Delete keyframes from a property — all of them, or those inside a time range.

ae_search_effectsA

Search the effects installed in this copy of After Effects and get their exact matchNames. Use this before ae_apply_effect when you aren't sure an effect exists or how it's spelled.

ae_apply_effectA

Add an effect to a layer and optionally set its parameters in one call. Accepts a display name ('Gaussian Blur') or a matchName ('ADBE Gaussian Blur 2').

ae_list_effect_paramsA

List every parameter of an effect already on a layer, with current values and types. This is how you discover the exact names to pass to ae_apply_effect or ae_set_property.

ae_remove_effectB

Delete an effect from a layer, or just switch it off.

ae_save_frameA

Render a single frame of a composition to PNG and return it as an image, so you can see what the comp actually looks like. Use this to check your work after making changes — don't assume an edit landed the way you intended.

The PNG has a transparent background: a composition's background color is an After Effects preview setting and never renders. Add a solid layer if you need an opaque backdrop.

ae_renderA

Add a composition to the render queue and render it. After Effects is blocked while this runs, so keep the range short unless you mean it. Use ae_save_frame for quick visual checks instead.

ae_render_templatesA

List the render settings and output module templates available in this install, so you can pass valid names to ae_render.

ae_run_scriptA

Run arbitrary ExtendScript inside After Effects. This is the escape hatch for anything the other tools don't cover — masks, shape operators, text animators, puppet pins, the lot.

The script body runs as a function: use return <value> to send JSON-serialisable data back. The full AE scripting API is available (app, app.project, ...), plus the AEMCP helpers used by this server: AEMCP.comp(ref), AEMCP.layer(comp, ref), AEMCP.prop(root, path), AEMCP.color(hex), AEMCP.time(comp, t), AEMCP.serializeLayer(layer), AEMCP.setKeys(prop, comp, keys, opts).

Pass args to hand data to the script: it arrives as the ARGS variable (null when omitted). Prefer that over pasting values into the source — it keeps quoting and non-ASCII text correct.

Remember: this is ES3. No JSON, no arrow functions, no let/const, no Array.forEach.

ae_exec_menuA

Execute an After Effects menu command by name — useful for things with no scripting API, like 'Auto-Orient', 'Fit to Comp', or 'Purge All Memory'. Names must match the menu exactly.

ae_list_fontsA

List fonts installed for After Effects with their PostScript names — which is what ae_add_layer and ae_set_text expect. Setting a font that isn't listed here silently does nothing.

Prompts

Interactive templates invoked by user choice

NameDescription

No prompts

Resources

Contextual data attached and managed by the client

NameDescription

No resources

TDQS

A3.7/5.0

Scored across 31 tools

Disambiguation4/5

Most tools target a distinct resource and action, and the descriptions clarify boundaries well. The only mild overlaps are between ae_set_property and ae_set_layer for static layer values, and between ae_project_info, ae_list_comps, and ae_comp_info, but each has a clear enough role.

Naming Consistency4/5

The ae_ prefix and mostly verb_noun pattern (ae_list_comps, ae_create_comp, ae_set_keyframes) make the set predictable. A few bare verbs like ae_import, ae_undo, and ae_select, plus noun-style names like ae_project_info and ae_status, are minor deviations.

Tool Count2/5

At 31 tools, the server exceeds the 25+ threshold that signals an overly heavy surface. While After Effects is a broad domain, many property, effect, and layer operations could plausibly be consolidated into fewer, higher-level tools.

Completeness5/5

The tool set covers the full project lifecycle, comp and layer manipulation, keyframes, expressions, effects, text, rendering, and even a scripting escape hatch for unsupported operations. There are no obvious dead ends for realistic After Effects automation workflows.

Maintenance

ActivityMaintained
ResponsivenessNo issues