"Jass Card Game Information" matching MCP connectors:
GET /v1/connectors – MCP directory API referenceMatching Connector Tools:
Generate game assets with AI: sprites, animations, 3D models with rigging, video, music, SFX, voices
Restore old video and turn images into clips with sound. Pay from a capped balance, by card or USDC.
Create AI animations and export transparent sprite sheets, alpha video, frames, and game assets.
Cloud Blender for AI agents: build, inspect, render and animate 3D scenes over remote MCP. Keep editable .blend files and export GLB or STL. Make your first 3D asset free: 30 compute minutes/month, no credit card.
Deterministic CR80 pixel-geometry scaler. Callers supply the card and object pixel geometry; this MC
Turn prompts into production-ready game assets: animated characters, textures, terrain, VFX, HUD.
Low-poly 3D models and kits for three.js and game engines: search, match, remix, preview.
Create a BoxTier-style PNG receipt from user-provided basketball game results.
Provides YouCam API for skin, face & body analysis, beauty/makeup try-on, and hair & beard styling.
Generate game assets with AI for 2D games, including sprites, tilesets, and animations.
Game-dev sprite tools: PNG/GIF to spritesheet, split, trim, animate. OAuth-authenticated MCP server.
Generate AI pixel art directly from your development workflow with the MagicPixel MCP. Create, remix, edit, and iterate on game assets including characters, sprites, tiles, items, environments, and more. Quickly generate new assets, explore variations, and keep your game's visual style consistent while building. Edit every pixel in the MagicPixel browser-based pixel art editor. Sync pixel art sprites into Godot or Unity over MCP, CLI, or REST.
AI game assets for agents: consistent sprites, 2D animations, tiles, maps, music and engine exports.
Generate game-ready 3D models, textures, and audio from natural language, over MCP.
Generate game sprite sheets and animations from an image, and clean up sprite backgrounds.