"X" matching MCP connectors:
Matching Connector Tools:
RedM (Red Dead Redemption 2 multiplayer) / RDR3 modding. Hosted HTTP endpo int: native lookups (hash ↔ name), semantic search over framework docs (VORP, RSGCore, oxmysql), and grep over `rdr3_discoveries` community data tables (peds, weapons, animations, AI flags, props). No install, no auth.
GW1 build compiler: skill data, template code encode/decode, validation, hero roster. Read-only.
Real, calibrated Dota 2, Deadlock & Marvel Rivals win predictions, tier lists & counters.
Free blind-play night-fishing game over MCP. Deterministic engine, zero LLM calls, save codes.
NeuroRank exposes its esports cognitive-combine data over MCP. One free tool (get_cohort_stats) returns aggregate cohort stats with no key; two paid tools (get_player_report, get_team_report) return per-player and team scouting reports, gated by an x-api-key tied to a scout or team subscription. Streamable HTTP, stateless. Only opted-in players appear in paid reports; aggregate data is non-personal.
Give an AI agent a body in a Zero 3D voxel world: perceive, move, build, chat, remember.
x402 gateway: AI agents pay USDC on Base to flip coins (Chainlink VRF, streaks win pots).
Guild Wars 2 keyless public endpoints (worlds, items, achievements, build, commerce).