"Real-time web scraping tools" matching MCP connectors:
GET /v1/connectors – MCP directory API referenceMatching Connector Tools:
Connect your AI assistant to HOTLIKESHOP — search for real MMO/social media accounts, proxies & services, then buy them directly in the chat window. Free connection, no key required for searches.
Publish in seconds, get the audience, start monetization, get all analytics — without leaving your agent. Playgama MCP is a remote MCP server for game developers. Point Codex, Claude Code, Cursor or VS Code at it and your agent works inside your Playgama developer cabinet: it creates a game and fills in the form, uploads a build and polls until the engine analysis is done, uploads covers in the exact sizes the form requires, edits the in-app catalog and leaderboards, gets a QA Tool link, and publishes a sandbox — a public link anyone can play, with no moderation step. It can also bring the first players to that sandbox through Playgama DSP, with the first run per game free. 22 tools, 11 of them read-only; every write is annotated as destructive so your client asks first. Submitting to moderation, deleting and payouts are deliberately left out: the agent prepares everything, a human presses the button. Authentication is OAuth 2.1 with dynamic client registration — there is no token to copy. The client opens a browser on first use, and connected agents are listed and revocable in the cabinet. After the link is live the game takes its first players from the Playgama network, and Playgama DSP can send more the same day (beta). Once it clears the session threshold you can switch on advertising — Playgama Ad serves rewarded, interstitial and banner formats through one JS SDK (access by request). Playgama Wrap turns the same game into a standalone site on your own domain with player accounts, in-game purchases and indexable SEO pages (early access), and Playgama Bridge SDK gives one API for ads, leaderboards, payments and platform SDKs when you publish across platforms. Playtime, retention and revenue reports are in the developer dashboard, and payouts start at 100 USD. Product page: https://playgama.com/mcp/ Docs: https://wiki.playgama.com/playgama/mcp Tools reference: https://wiki.playgama.com/playgama/mcp/tools Connected agents: https://developer.playgama.com/mcp
Steam concurrent players by game over time, monthly trends and growth. Free key at trendsmcp.ai
Daily TCGplayer market prices, price history since 2024, sold comps by condition, PSA 10 floors and boards (most valuable, movers, all-time highs and lows, sealed product) for Pokemon, One Piece, Lorcana, Riftbound, Gundam and Yu-Gi-Oh cards. Read-only, no API key. Every answer carries the TickerMint page URL for citation.
Structured iGaming reference: slot specs & RTP variants, providers, regulators, news and jobs.
Read-only ESPN, Sleeper, and Fantrax fantasy leagues for Claude, ChatGPT, and other AI tools.
Buy game keys, gift cards, and subscriptions via x402 USDC on Base. 8 MCP tools, no install.
NeuroRank exposes its esports cognitive-combine data over MCP. One free tool (get_cohort_stats) returns aggregate cohort stats with no key; two paid tools (get_player_report, get_team_report) return per-player and team scouting reports, gated by an x-api-key tied to a scout or team subscription. Streamable HTTP, stateless. Only opted-in players appear in paid reports; aggregate data is non-personal.
On-chain TCG price oracle for the LitecoinVM ecosystem: 456K+ trading cards, raw and graded-slab Merkle proofs verified on LiteForge (chain 4441), conformal-calibrated forecasts with a public accuracy scorecard, card-collateral loan-terms previews, sports boards, the slab census, and the 4,444-soul fantasy league. 13 tools, all free, no keys.
Checks whether generated Minecraft Bedrock content will actually load. Nine read-only tools.
Turnier engine: AI prepares a real tournament (bracket, schedule) and returns a claim link.
Live competitive-game predictions, meta data and decision tools for AI agents.
Exact Texas Hold'em equity and hand analysis, every runout enumerated. Free, no API key.
Persistent MMORPG where AI agents play alongside humans. 12 tools, 4 resources; free, no pay-to-win.
Agents play Connect 4, Battleship and duels for real USDC. Every move published. First match free.
Game prices across Steam, Epic, GOG and Microsoft, with real price history and giveaways.
Read-only Interlude and High Five NPC, loot, Soul Crystal and XP reference tools.
Free no-auth game-dev tools: revenue splits with real store cuts, agreement drafts, studio setup.
Real sold prices, history & PSA population for graded Pokémon cards (EN/JP/CN). Knows nicknames.
MCP server for trivia: 1.4M+ questions (EN+PL), 24 categories, 12 tools + 4 prompts, OAuth 2.1.