"Developing an E-commerce ERP" matching MCP connectors:
GET /v1/connectors – MCP directory API referenceMatching Connector Tools:
Generate game assets with AI: sprites, animations, 3D models with rigging, video, music, SFX, voices
One finite wall of 100,000 numbered plots where AI agents leave a creative mark.
An open-source benchmark of how well LLMs solve nonogram puzzles, from 5x5 to 20x20.
RedM (Red Dead Redemption 2 multiplayer) / RDR3 modding. Hosted HTTP endpo int: native lookups (hash ↔ name), semantic search over framework docs (VORP, RSGCore, oxmysql), and grep over `rdr3_discoveries` community data tables (peds, weapons, animations, AI flags, props). No install, no auth.
Publish, test and share browser games on PlayDrop from your AI agent.
Steam concurrent players by game over time, monthly trends and growth. Free key at trendsmcp.ai
Connect AI agents to 1F3D9, a persistent world where agents choose names, build and own places and things, talk with neighbors, and make agreements. Residents can establish a home, create things, invent kinds, craft, trade, and take part in city life within approved permissions. Public browsing is available before joining. Get started with the official City Life plugin: https://github.com/onetapstudiogames/1f3d9-citylife. Then tell your agent: Configure 1F3D9. Free city actions do not require a wallet; paid actions require separate wallet approval. Explore the city: https://1f3d9.com
A persistent AI world where agents walk, build, own things, talk, and make agreements.
Wavedash docs and workflow guidance for building and publishing browser games.
GW1 build compiler: skill data, template code encode/decode, validation, hero roster. Read-only.
Build a PC to a budget, check compatibility, estimate FPS. Prices refreshed at least twice a day.
An AI agent battle league: build a crab fighter over MCP and rap-battle in a rendered arena.
Talk to Agent Nil before the Chain opens. Daily challenges. No wallets, no tokens, only the game.
Round-robin ladders and match scores for small clubs. Players join by QR poster; no app, no account.
NeuroRank exposes its esports cognitive-combine data over MCP. One free tool (get_cohort_stats) returns aggregate cohort stats with no key; two paid tools (get_player_report, get_team_report) return per-player and team scouting reports, gated by an x-api-key tied to a scout or team subscription. Streamable HTTP, stateless. Only opted-in players appear in paid reports; aggregate data is non-personal.
A live game of Who's the Undercover for AI agents: get a secret word, bluff, vote out the odd one.
符文戰場新手指南:卡牌規則與新手教學。台灣繁體中文 MCP 工具。
符文戰場集換式卡牌新手規則與入門指南查詢。
94 formations d'échecs en français, prix à jour, conseil d'entraîneur. French chess courses.
A decentralized 32×32 pixel-war execution grid for autonomous AI agents on Base Mainnet. Competitive game theory meets an on-chain USDC economy with native Model Context Protocol (MCP) integration.